Info > Feedback and Suggestions
Why should the many punish the few?
Squidslinger Gilder:
MM is better with the changes, I'll give it that. Nice to not have the 3 matches looming over my head. To have that ever impending dread of staring at MM or custom game again.
But the problem is, there is still the threat of MM if people don't want to rematch. 99% of the time this happens, I instant leave crew form and either make a custom game or queue solo. But frankly, unless it is a bad lobby, I'd rather just stay in it. I don't want to return to MM and sit there hoping to get what I want again, 3v3s are hard enough to get into as it is. I don't want my enjoyment of gameplay dictated by others. If I want to stay, I want to be able to stay. If they want to go, let them. I don't care what they do. I just don't want to finally find a nice 3v3 lobby and have to be funneled back to MM just because they all want to. I'd rather have a crew of all powder monkeys or AI than be forced to stare at MM again.
Hoja Lateralus:
Ohh, you tried to play on a sale day. That's adorable.
Fly, fools!
It's much more efficient to remove everyone from the lobby and make them all join the queue rather than remove some of them from the lobby and try to fill it up. I guess there just isn't much devs can do about that problem.
Extirminator:
If they remove other people and not you from the lobby its exactly the same as you listing you don't want to be separated in crew form - so that when the match ends and not enough votes are gathered you can be thrown to a different lobby with your initial team but different opponents.
In both cases you end up with the same team but different opponents. There is no need to over-complicate things if it ends in the same result.
Lieutenant Noir:
What if you make the default option Rematch and "vote" to go back to crew form.
New players probably don't think about Ticking a box after finishing an exhilarating match (Even I do this)
Also maybe rename "Rematch" to "Back to lobby" to make it less scary
Maybe add a subtext next to the title "crew form" called "wait 30 mins for a match while you talk to your crew about where they're from, for the 20th time in a row"
Or maybe each individual votes to stay or go to matchmaker. The ones that vote to stay in the match stay, while the rest go to crew form.
I'm not sure whether Muse intends for more people to be in the matchmaker or for more people to be in lobbies. I think they implemented the matchmaker so that less lobbies would be created (to reduce performance issues or something).
If that is the case, then I find people create lobbies less due to that fact that the list of lobbies is hidden. Creating lobbies is less efficient in starting a game due to the fact that it's primary source of players is either through the friends list or matchmaker (Not through players picking a lobby via a server list). If you create a lobby you have to bring friends or wait for the matchmaker to bring you players. I don't know about you guys but for me it takes an awfully long time to get enough players to start a match. It would probably be better for me just to find a match through the matchmaker or see a lobby one of my friends are in.
This is all determined by Muse's reasons behind the matchmaker implementation (I'm still shaky on this). I dread the thought of having to wake up "early" D; for the fireside chat or emailing them without sounding like I'm giving a shady interview.
Carn:
I prefer the idea of rematch as default, and they vote to leave.
Navigation
[0] Message Index
[#] Next page
Go to full version