An idea i've seen mentioned a few times and posted here to avoid derailing another thread - giving the gunner a significant role in loading all the guns of the ship with specialised ammo.
My take:
-Special ammo once loaded is only removed by deliberately changing it (not by emptying the gun while not having the ammo type available to reload it)
-Standard ammo is removed except as a place holder for the guns to be initially loaded with.
-All ammo types are made more extreme in thier (side)effects to encourage using multiple ones.
-The select ammo type and leave while it loads mechanic of the recent update is retained.
Do you think giving this role to the gunner could work?
How do you think it could/should work?