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Adventure mode wish list

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MasX:
That's a kool idea   but with a 100K in kick start money
I hope for some more depth but I could see that being
Added

HamsterIV:
One thing I have learned about software development is that it will always take longer and cost more than you expected. I hope Muse shoots low, achieves, then shoots slightly higher with the left over funds.

Edit: modified for spelling

Pickle:
If KS only hits the $100k base target, then HamsterIV has probably struck it on the money.  A very limited implementation compared to a full MMO AM.  But a step in the right direction until a VC takes an interest.

I don't know what the usual last-minute frenzy is on KS (probably substantial), but if we were run a book (now there's an idea ;)) on where the KS appeal ends up, I can't really see it going over the first $150,000 stretch goal at the moment.  And that's more optimistic than I was a week ago.

Machiavelliest:
What about a levelling system similar to the current skirmish mode that affords you more strategic influence in your sphere with a merit-based system?

Pickle, you make good points.  I also envisioned the skirmish-esque battles you mentioned.

Kevin of Zhufbar:
I would hope for free world roaming instead of arena's but I think thats already planned, as well as official clans

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