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Underdog System

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The Sky Wolf:

--- Quote from: Maximillian Jazzhand on May 02, 2015, 01:12:35 pm ---
--- Quote from: The Sky Wolf on May 02, 2015, 01:01:48 pm ---Levels are generally 70-75% accurate as to how good someone is, and matches played are  generally 80-85% accurate to how good someone is, and  generally W/L ratio is 90-95% accurate to how good someone is (if you get them to tell it to you). This has been my experience, it would be nice if the first two things got calculated.

--- End quote ---

lvls... not such a certainty anymore. The old 1-15 was far more accurate because of time spent trying to get to their lvl.

MMR should be tallied by part destroys/ship kills (gunner), repairs/rebuilds (as engie) and ship destroys (crew). Buffs, time spent spamming pilot tools, lvls, match count, etc. are all arbitrary measurements for player skill.

This takes into account your competence in all things. Even if your loss ratio is 50%. It might not be because of your own incompetence.

--- End quote ---

That's why none of the numbers are listed 100% accurate. The best player in the game can always have a laggy day and lose, there are many variables at work that also decide if you win or lose.

Arturo Sanchez:


I was apparently the underdog this match (at the start-some ppl joined mathew's ship mid game, not that it made a difference).

the rage quitting ship were novice lvl. but we had our own novice ship too.

Did noid have a terrible MMR or something? I did notice his piloting was sub par for a 43.

But yes... 2 elite lvl pilots vs mid lvl pilots. and pretty much same lvl average for crew.

well technically I should have tipped the scales for technically being all 45.
and the ones with elite lvl pilots were the underdogs.

Richard LeMoon:
Levels don't effect underdog. It is based purely on MMR.

Arturo Sanchez:








Just... wtf is MMR measuring? definitely not match counts or lvls.

FredTheFifth:
Rydr Tag increases MMR by 100% Proven :P

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