Info > Release Notes
Release 1.4.1 Notes
DrTentacles:
--- Quote from: Grixis on April 30, 2015, 06:17:55 am ---
With the distinctions between HC and Carronade, each weapon should have clearer advantages over the other.[/i]
--- End quote ---
You know, I think one of the larger problems, between the 'taur, and the Heavy Carronade nerf, is that there doesn't appear to be a solid consensus on where Heavy Weapons fit into the paradigm. Are they stronger than light guns, or on the same level, and simply different? If the latter, this seems to seriously hurt ships that rely on them for much of their damage. The Goldfish effectively sacrifices a bifecta to mount a single-heavy weapon, so you should assume that's the core of the ship.
evodoc:
--- Quote from: DJ Logicalia on May 01, 2015, 02:20:38 pm ---
--- Quote from: evodoc on May 01, 2015, 02:18:08 pm ---
--- Quote from: DJ Logicalia on May 01, 2015, 01:42:23 pm ---
--- Quote from: evodoc on May 01, 2015, 12:23:41 pm ---
--- Quote from: HamsterIV on May 01, 2015, 11:52:57 am ---While the UI is not an offense to my eyes, I do miss the team indicator. Sometimes I forget if I am on red or blue, especially if I spent my time in lobby socializing.
--- End quote ---
There are two ship icons right under the compass, and there should be an arrow above one of those indicating your team color.
--- End quote ---
The arrow doesn't work
Also, those ships are bloody huge and undo any element of immersion I had achieved prior
--- End quote ---
You mean you don't have that arrow?
--- End quote ---
I mean it stays on the same colour, even if you move to a different team during lobby shuffle
Sorry, should have clarified
--- End quote ---
Thanks, I managed to reproduce it. Forwarded the issue to the programmers.
Hilary Briss:
In addition to all the above.
The capture point timer is almost in the middle of the screen. Exaggeration yes. However it is still far too low down for my taste & others have passed comment on this also. To me it is like a big "puss filled bubo" in the middle of my screen. It has no need to be that low.
Had a crew member enquire if there was a hotkey to disable the new UI as it is ******* Ugly. Unfortunately still have to agree. Why. It is still not in-keeping with the theme of the game. The colored ships look like something out of a childrens book. Again not in-keeping with the games theme, thus killing the immersion even more.
Instead of placing the ui components below each other in a terraced fashion. Can we not just have them on the top row where the compass is?
How about an option that allows you to switch back to the old UI?
Still not a fan of the UI. At this point doubt will ever be.
As an Engineer still not a fan of the Stamina, nothing better than running whilst the ship attempts to magnetize you to something metallic.
The sludgy feel to walking & movement without stamina has been mentioned, but it needs to be mentioned again.
Hoja Lateralus:
As a major grumbler I have something to say.
This patch is actually good.
There's no or almost none bugs, rematch voting makes waiting shorter, stamina is not game-breaking and interesting feature, many things are fixed/changed based on player feedback...
Good job Muse. Keep it up.
FredTheFifth:
Concerning Titles:
I got a title of doing an underdog achievement (eventually) and I changed my current title of commander elite to tide-turner, however I couldn't change it back, so I am stuck with the title of tide turner. Thought I would let you know
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