Info > Release Notes
Release 1.4.1 Notes
DrTentacles:
How is stamina good for new players?
BlackenedPies:
--- Quote from: DrTentacles ---How is stamina good for new players?
--- End quote ---
Makes things a bit more interesting. As a new player I held down shift in the hope that I ran faster.
If Muse really wants stamina then complaining won't help, suggestions will.
DrTentacles:
I don't think lack of excitement that's turning off new players. In fact, one of the biggest problems is the many, many complex and poorly explained mechanics that contribute to a steep learning curve, something that this aggravates.
The entire system fuels comeback difficulty, (stamina refuel on kill) and is just going to confuse and frustrate new players.
Dev Bubbles:
@DrTentacles, yeah it is one more thing to learn for new players if they want to use it. To @blackenedpies's point, it could be interesting. But we don't mind doing something for experienced players for a change hahaha, considering we get yelled at for doing stuff for new players anyways. Well, I guess we get yelled at for just about everything. I kid I kid.
BlackenedPies:
Stamina isn't very complex. Yes it does need to be clearly explained in game but it's not complicated: press shift to run faster, make your gun better, or boost your flying.
Yes it will increase difficulty for some, and non English speakers may have a problem, but I don't think it will reduce player retention. I will ask newer players how they feel about it.
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