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Richard LeMoon:
I am afraid I don't get the image.

Carn:
Ehh why Sisyphus exactly? It doesn't sound like a game where we'd be rolling a giant stone up a hill for eternity

DJ Logicalia:
It's Albert Camus, Absurdist philosopher . He wrote a pretty famous essay titled "The Myth of Sisyphus" among many other things. It's a good read.

Richard LeMoon:
I see.

The reason for Sisyphus is the same as Icarus as pertaining to Greek mythology. Icarus tried to fly too high, and thus fell. It equates very well to what we see in the game. Sisyphus on the other hand, was doomed to an endless march whereas every time he seemed to be at the end, he would have to start over. I see that as equating very well to a match-type game in the style of GOIO.

Also, Lobbies of Sisyphus.... applies.

Carn:
not a horrible analogy i suppose, though Sisyphus was punished to do this in tartarus. Icarus did it out of his own accord, drunk on freedom and the thrill of flying

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