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Weigh Anchor! New way to counter carronade?

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The Sky Wolf:
Imagine weighing anchor on your ship to help you land steadily, safely and firmly on the ground without dragging your hull all along the causing damage. Could this be default of all ships? Could the anchor be a captains item? Could a spire use it to plant itself on the ground and snipe easier? Would it negate the strengths of carronade too much? It could help a squid sit silently in the streets of Paritian Rumble awaiting its enemy?

Let's talk about this.

Indreams:
So, like a new pilot tool?

Descent Force +x00%
Climb Force -x000%
Impact Damage -xx%
Engine Thrust -xx%
Deactivation Delay x seconds

Something like above? A mix between chute vent and impact bumper? Without the balloon damage?

Might be a little op, but I want to see it tested and eventually implemented. Sounds like a really, really cool idea.

Arturo Sanchez:
well the game has a control binding for cargo hooks.

The Sky Wolf:
It'd be a way to hold your ship firmly onto on ground below, maybe you'd have to be within 10 meters above of the ground to weigh anchor. The anchor would gently latch you onto the ground without hull damage. You basically hook yourself onto the floor, and therefore there's no height to fall from when your balloon is popped; avoiding all crash damage.

Though - ships above can still fire upon you while you sit there, but your ship will have no sway and you'll be able to shoot more accurately, and hide in tight spots and await your enemy.

The Sky Wolf:

--- Quote from: Maximillian Jazzhand on April 14, 2015, 10:03:40 pm ---well the game has a control binding for cargo hooks.

--- End quote ---

Hmmmmmm

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