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Voting, voting everywhere
MagKel:
--- Quote from: Mr.Disaster on April 12, 2015, 07:50:12 pm ---2. Change to map X
If lobby wants to change to some map but it's not in the 3 choices game gives. Say, there are all DM maps in the queue and someone says "C'mon, let's play some KotH", and people agree, vote, and are happy with their new map. Again, 60% threshhold seems fine
--- End quote ---
The problem i see with this option compared to the 3 map options is that you need relative majority of the votes, which is fine right now with the top map getting all the uncasted votes and always an even number of voters. if you make the list bigger, you could end up with runner ups, maybe 2 or more maps with the same number of votes that would require a second scrutiny.
--- Quote ---3. Reset timer/ add one minute to timer
Because sometimes stuff.
--- End quote ---
Even if a minute is nothing compared to the lifespan of the universe [or the geological transformation of prehistoric organic molecules in precious oil to burn (or the slow growth of a tree in the luscious forests of Borneo that would look so so nice in as my kitchen table)] by the time the extra minute is set for vote, the voting process takes place and a result has been decided... well there you got a minute.
Hoja Lateralus:
--- Quote from: MagKel on April 13, 2015, 05:13:31 pm ---
--- Quote from: Mr.Disaster on April 12, 2015, 07:50:12 pm ---2. Change to map X
If lobby wants to change to some map but it's not in the 3 choices game gives. Say, there are all DM maps in the queue and someone says "C'mon, let's play some KotH", and people agree, vote, and are happy with their new map. Again, 60% threshhold seems fine
--- End quote ---
The problem i see with this option compared to the 3 map options is that you need relative majority of the votes, which is fine right now with the top map getting all the uncasted votes and always an even number of voters. if you make the list bigger, you could end up with runner ups, maybe 2 or more maps with the same number of votes that would require a second scrutiny.
--- End quote ---
I think you misunderstood me and you thought I want voting mechanic to replace current choice of maps. No. 3 map thing would still work, but you would have an OPTION to call a voting (seriously no one has ever seen this nowhere?) to ask lobby whether they want to change the map to X. If 60% says yes, then the map is changed (default option is no, if someone doesn't vote).
--- Quote from: MagKel on April 13, 2015, 05:13:31 pm ---
--- Quote ---3. Reset timer/ add one minute to timer
Because sometimes stuff.
--- End quote ---
Even if a minute is nothing compared to the lifespan of the universe [or the geological transformation of prehistoric organic molecules in precious oil to burn (or the slow growth of a tree in the luscious forests of Borneo that would look so so nice in as my kitchen table)] by the time the extra minute is set for vote, the voting process takes place and a result has been decided... well there you got a minute.
--- End quote ---
Are you trying to make a point that the voting itself would take a minute so it would be pointless? Well, you can set some kind of limiter of 20-30 seconds (as it is in CS:GO) of voting time. Also I don't think pressing one button would be so time consuming. The ones who don't vote are counted as opposing vote (so in this case, the "no" vote), or you set a condition that some fixed percentage of lobby must vote in order for vote to be valid (...just as it is in CS:GO).
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