Main > World
Scenery While you Die?
Keon:
I think it would be sort of like TF2 where you have to sit by one capture point for a while before it gets locked and the next one unlocked.
The Churrosaur:
--- Quote from: Keon on April 11, 2013, 06:13:28 pm ---
A push-cart map, somehow.
--- End quote ---
VIP escort? A cargo barge or something- one team races it across the map, the other tries to destroy it?
Lord Dick Tim:
Transferring water across the flayed hills. That be pretty cool.
Wazulu :
--- Quote from: The Churrosaur on April 13, 2013, 12:38:44 am ---
--- Quote from: Keon on April 11, 2013, 06:13:28 pm ---
A push-cart map, somehow.
--- End quote ---
VIP escort? A cargo barge or something- one team races it across the map, the other tries to destroy it?
--- End quote ---
Hmm, not sure that would work- the enemy team would just snipe the ship, unless all of your team became meatshields, but I do not think that's the intended effect. However, an idea would be to stall a ship- you can't destroy it, but it has to reach its destination within a time limit. It'd be a big ship with huge engines- while the ship is invulnerable, its engines are exposed. Each have abnormally large health, and would deactivate once destroyed. They would then have a repair period, say about 45 seconds (give or take), after which they reactivate. The ship would have no guns, mind.
Helmic:
--- Quote from: Lord Dick Tim on April 12, 2013, 02:04:38 am ---Destructible objective maps would be interesting, would put a different spin on capture the flag. Instead of just sitting in a spot a team would have to move out and engage an enemy ship. There would need to be some kind of provision to protect against sniper fire though, like a physical obstacle or just resistance to shatter in general.
--- End quote ---
Oh god. The chemical bombers.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version