Info > Feedback and Suggestions

Clouds are getting riddiculous

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Saull:
Yeah my two cents are that the number of clouds on the maps are, at the very least, inoffensive but having played these maps so often I suppose I'm just used to it or familiar with the level design despite the visual obstructions.

Clouds are of course a necessity as some form of cover allowing for map movement against longer range ships. As far as canyon ambush is concerned though there are plenty of rock spires that act as hard cover so I suppose less cloud coverage there wouldn't be the end of the world but I agree that I do like the current feel of uncertainty wading into the ambushy areas of canyon ambush

Arturo Sanchez:

--- Quote from: MagKel on March 29, 2015, 09:10:44 am ---I don't know how it was before, I personally like how canyon ambush is really "ambushy"

but please please give the flare gun an arming time (to reduce or increase with ammos) so that we don't flare ourselves on invisible clouds and instead we reveal enemies in the proper cloud. Or even better make it go through the clouds and reveal in a sphere radius during its flight for a brief moment the ships, making it less of a static asset of the battlefield.

and last thing: can the AI fire on ships only marked by the human crew or B command of the captain?

--- End quote ---

B command.

as for clouds in ambush... eh... I always fly above anyway. I take people by surprise with little effort as the given terrain is enough. Kind of annoying when invisible clouds block spots though.

As for paritan?

Seeing as I see big ben in there. A foggy london town doesnt seem out of place to me. But that's just coming from a londoner.

Kamoba:
If that is big ben, I wonder what happened to the houses of parliament...

Arturo Sanchez:

--- Quote from: Kamoba on March 29, 2015, 03:55:31 pm ---If that is big ben, I wonder what happened to the houses of parliament...

--- End quote ---

More curious where the thames went.

Dutch Vanya:
I'm pretty sure the reason clouds kept getting added is to cut down on mercury/ artemis sniping matches.

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