Info > Feedback and Suggestions
Extinguisher Buff
BlackenedPies:
The extinguisher is the default tool but is incapable of dealing with flamethrowers and general repairs regardless of skill. To alleviate this problem Muse should change the extinguisher based on community recommendations.
To make the extinguisher useful (but still inferior) either the cooldown or immunity time could be changed. Two suggestions are remove the cooldown or increase immunity to 5-8 seconds. We need a simple, balanced, and agreed upon solution in order for there to be any likelihood of change.
Hilary Briss:
Have to agree on this.
Either; remove the cooldown or increase immunity to 5-8 seconds.
Both would make the tool more user-friendly. Right now it is and has always been the poor cousin to chemspray and it should not be so.
DJ Logicalia:
I quite like the idea of removing the cooldown. I think that would be a great buff. If, however, we were to make it equally viable yo chem, I think the best change would be to allow ext to be used during cooldowns
SirNotlag:
Yeah people have been suggesting this for awhile now (Maybe a full year). my personal idea would be to reduce cooldown to 2 seconds and immunity up to 4 seconds that way it allows you to nurse one component if your continually getting hit by flames and just allows you to clear all the fire out and get everything working again a little faster.
SirNotlag:
--- Quote from: DJ Logicalia on March 26, 2015, 01:13:58 pm ---I quite like the idea of removing the cooldown. I think that would be a great buff. If, however, we were to make it equally viable yo chem, I think the best change would be to allow ext to be used during cooldowns
--- End quote ---
I dont like the idea of that at all it gives it too much fire clear power and would just override chemspray cause you would be able to clear fire and repair faster than it could accumulate and deal damage. 2 engineers working together can cover all components in like 3 seconds sure repairing would slow them down abit but that just doent give fire enough time to deal any damage that wouldn't just be repaired.
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