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Trains?
Indreams:
You know, Gustav sort of cannon could make a really interesting boss fights.
First, theres the whole aspect of air to surface combat, which could add some very interesting game play.
And we can have a massive mega-gun. One shot, very long reload, limited arc and very slow reaction (rotation) speed. Deals massive piercing primary damage, and a massive explosive secondary damage. Such that it can kill a Galleon in one shot. In addition, it'd have a large convoy of ground and air based units to protect it.
The player's objective would be to destroy the gun before it reached a destination (a siege of a city?). The railway gun could be slowed down by either destroying a well-defended railroad bridges (forcing the gun to take a more solid, alternate route) or damaging its engines (which would be repaired by the engineers on the railway gun). Complete kill if the player manages to destroy the well-defended bridge with the mega-gun and its convoy on it (very difficult).
Airships v. Trains!
Carn:
i support this idea
David Dire:
--- Quote from: Indreams on March 27, 2015, 01:05:51 pm ---You know, Gustav sort of cannon could make a really interesting boss fights.
First, theres the whole aspect of air to surface combat, which could add some very interesting game play.
And we can have a massive mega-gun. One shot, very long reload, limited arc and very slow reaction (rotation) speed. Deals massive piercing primary damage, and a massive explosive secondary damage. Such that it can kill a Galleon in one shot. In addition, it'd have a large convoy of ground and air based units to protect it.
The player's objective would be to destroy the gun before it reached a destination (a siege of a city?). The railway gun could be slowed down by either destroying a well-defended railroad bridges (forcing the gun to take a more solid, alternate route) or damaging its engines (which would be repaired by the engineers on the railway gun). Complete kill if the player manages to destroy the well-defended bridge with the mega-gun and its convoy on it (very difficult).
Airships v. Trains!
--- End quote ---
How about we actually just put a Balloon on the cannon and make it fly super slowly towards the city.
If it fired at you, it'd be knocked back 400 or so feet.
ShadedExalt:
--- Quote from: David Dire on March 27, 2015, 01:27:47 pm ---
--- Quote from: Indreams on March 27, 2015, 01:05:51 pm ---You know, Gustav sort of cannon could make a really interesting boss fights.
First, theres the whole aspect of air to surface combat, which could add some very interesting game play.
And we can have a massive mega-gun. One shot, very long reload, limited arc and very slow reaction (rotation) speed. Deals massive piercing primary damage, and a massive explosive secondary damage. Such that it can kill a Galleon in one shot. In addition, it'd have a large convoy of ground and air based units to protect it.
The player's objective would be to destroy the gun before it reached a destination (a siege of a city?). The railway gun could be slowed down by either destroying a well-defended railroad bridges (forcing the gun to take a more solid, alternate route) or damaging its engines (which would be repaired by the engineers on the railway gun). Complete kill if the player manages to destroy the well-defended bridge with the mega-gun and its convoy on it (very difficult).
Airships v. Trains!
--- End quote ---
How about we actually just put a Balloon on the cannon and make it fly super slowly towards the city.
If it fired at you, it'd be knocked back 400 or so feet.
--- End quote ---
Why not BOTH?
Arturo Sanchez:
trains would be prone to raids from airplanes and other puny sky vehicles.
it would simply be too expensive to maintain them. As it just takes a flak to destroy the tracks and its not like trains would be doing any evasive actions.
And it wouldn't take long to just raid, take the cargo they got and then leave.
Though if they have UNDERGROUND trains, thats another matter. But steam powered trains underground is kinda dire. I hope you brought supplies of oxygen tanks.
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