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How do these airships fly?

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David Dire:
Being an airship nerd, (Ask me any info about the Hindenburg or other airships, I dare you, I'll answer) I've always wondered how do these Airships in-game fly?

They're too big in comparison to their balloon. The Junker looks like it's balloon is giant, and you've probably seen blimps, and think, "Wait, couldn't it fly IRL?". Well, no. Blimps are pretty light on their Canopy, and still have a gigantic balloon.

Helium: Helium is the lifting gas most of you probably know, as it's also not flammable. But, the problem is, I believe only 1 hydrogen atom is as powerful as 3 Helium atoms. Maybe I'm a bit wrong there, but the point remains, Hydrogen is a lot stronger. Anyways, Helium really isn't that strong, and for none of the airships could it actually lift them, or come close to it. These wouldn't even glide, they'd fall at full force.

Hydrogen: Hydrogen is basically the best lifting gas, albeit very flammable (If it weren't for hydrogen, the Hindenburg would have taken hours upon hours to burn, while it only took 31 seconds). I bring these two lifting gasses up as, Hydrogen is a tool in-game that boosts your lifting speed unrealistically high. -yet also somehow hurts the balloon-

Now, realistically, I think the spire would come the closest to actually lifting with Hydrogen. It is the biggest ship in the game, however, It's balloon size is also the biggest by far.

(Also if you were wondering, "What about the Mobula?" then, the Mobula would flip over instantly. Maybe it's balloon is barely big enough, but it still wouldn't work out.)




(Also what type of Airships are these too? It's like, Semi-Rigid but Non-Rigid.)




#MusePleaseHelp

Indreams:
A big part of the answers you are going to get is this: Hollywood Realism.
Because this is a video game, the game doesn't have to be completely realistic, it just has to be convincing.


That aside, the balloons are semi-ridgid, filled with mysterious substance which can be replenished by whacking a mechanical component with something dull.

And some gravity physics of the post apocalyptic world is whack as well.

Jester Schulz:
Not to mention, skywhales.

SKYWHALES!!!

They hold the key to everything including the mystery you are trying to solve.

That's my best answer.

ShadedExalt:

--- Quote from: Jester Schulz on March 19, 2015, 01:20:47 pm ---Not to mention, skywhales.

SKYWHALES!!!

They hold the key to everything including the mystery you are trying to solve.

That's my best answer.

--- End quote ---

Some new, naturally formulated lifting gas, yes yes

Crafeksterty:
Note that it is steam punk, a sci fi genre of a world where it is based on steam engine and machinery. Preferebly taking their inspiration from the 1900s of inventions.

From here, many equipment, fashion or machinery wouldnt work because of real life physics, but the game LOOKS logicaly correct.
It Looks at first glance alright and dooable. Because clearly it has a baloon that makes it afloat.

The way the ship is made, from junker to Mobula, they work because clearly there are visual examples for them to be working.
But they dont actualy make sense if you think about it.

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