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Hwachafish? What's it good for?

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BlackenedPies:
I like hwatcha fish more than blender fish with a full crew. It's very satisfying to unload a clip of buff burst into a ship, and blender fish just seem too cheap without AI.

I bring hwatcha with carro right and flare left. Spanner mallet buff on front with burst and main engi with heavy clip. Buff burst (or heavy for the first engage) disables them and then carronade rips balloon. Once a ship eats a clip of buff burst they're finished.

Depending on the situation, on spawn the main engi loads hwatcha with heavy while the other buffs bottom deck. Engagements against close range ships usually  involve burning in with kero, buff burst, claw turn to carro (with regular ammo except at longer range), then the main goes to repairs. Top engi brings wrench buff chem.

Mobulas are the best counter to hwatcha. Buff burst is great against any ship you can get close enough to. It does a ton of damage: 1.5 clips break pyra armor, 2 clips break balloon (without repairs). Staggering shots let's you engage at further ranges with burst, but heavy clip is essential to disable heavy guns at longer range (make sure it's buffed). With buffed balloon and engines you can avoid some long range fire. The balloon can also work as a good shield.

Hwatcha fish is a 1 on 1 ship that I very much enjoy, but only with buff burst. Getting hit by a clip of buff burst and carro at close range is death to anything. This tactic is slower to kill than a gat, but it's a complete and satisfying disable.

Indreams:
Everything said is very valid. One more thing,

Hwachafish is a good counter to a short-range pyramidion. An above-average Hwacha barrage can disable almost the entire Pyra, and Goldfish is the only heavy-gun ship that can easily outmaneuver a Pyramidion.

Hwacha-spire is also a good counter to a short-range pyramidion, but on Crazy King and 4v4s, you'll want the maneuverability and the sturdiness of the goldfish.

Omniraptor:
When hwachafish meets blenderfish the blender will win all other things being equal, because the carronade can be rebuilt before the hwacha reloads, and the carronade is better at sniping hwacha than hwacha is at disabling carro.

I love the hwachafish but dueling a blenderfish head-on is a miserable experience.

To answer OP hwachafish is great for flanking because it has good range and good positioning abilities, so it get shots on enemy engines easier than anything else, and then you have to exploit those 10-15 seconds of opportunity while the engines get rebuilt. As the fluff text says, interception and pursuit.

HamsterIV:
Hwachafish is a good way of introducing new people into the game. I am not saying it is a noob ship since there are plenty of high level players who fly a mean Hwachafish.

The Goldfish is a very forgiving ship of new pilots and crew. It is maneuverable enough to make up for badly timed turns. Since the ship can do fairly well with just the front gun the engineers don't have to split their attention between shooting and fixing. The manticore has no shot drop and requires two different ammo types to be most effective allowing novice gunners to feel useful and make hits. Also the pilot doesn't have to escort the target into the ground as they would with a blenderfish, making it ideal for new pilots who tend to overshoot targets and not utilize the vertical axis.

Correct me if I am wrong but isn't the default ship for novices a mantifish?

ZnC:

--- Quote from: HamsterIV on March 16, 2015, 04:54:12 pm ---Correct me if I am wrong but isn't the default ship for novices a mantifish?

--- End quote ---
If I'm not mistaken it's a blenderfish.

The Hwachafish is much harder to master because it requires use of side guns. This, in turn, requires knowledge of what guns are best to follow up the Hwacha with, depending on the situation. The Hvy Carronade is so strong by itself as a disabling and killing weapon that new players learn better with it.

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