I have mixed feelings. I want sniping to be stronger and gat/mortar pyra to be less face roll ftw, but this seems...wrong. Am I the only one that thinks pyras need to be extremely tanky and healthy, and just go back to having really, REALLY shitting turning speed and acceleration? Anyone remember when you could circle strafe with a junker or squid around a pyra while they could do nothing, when their rear was actually a weakness? That junkers need less armor and more speed for being evasive? That spires need less health but a lot of armor, since they cannot be glass cannon with the game's direction? Seriously, once the spire is out there, it's out there, far range or near, it can't hide, it needs to be able to tank nearly like a galleon to be a good ship. Or that squids need to lose all that health, and gain a stupid amount of speed?
I don't think anyone wins with this patch, snipers or brawlers; except kinda Gilder.