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Release 1.4.0 notes

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MightyKeb:
Aye, at the moment I consider spire to be a more manouverable but vulnerable counterpart to Mobula (That ship's verticals more than make up for the survivability) Which makes it more viable for close-mid range, where it can really take advantage of the turning speed. Been playing spire alot recently too! Perhaps it might even be my de facto ship now. The speed buffs are very noticable and in my honest opinion, they feel MUCH more natural to the ship itself than the previously clumsy spire.

Inkjet:
Gun buffs last 90s and take only 7 hits (~4.5s) to buff, rather than 9 hits (~6s).

Spud Nick:

--- Quote from: Inkjet on February 24, 2015, 05:18:56 pm ---Gun buffs last 90s and take only 7 hits (~4.5s) to buff, rather than 9 hits (~6s).

--- End quote ---

It's a feature...

Squidslinger Gilder:

--- Quote from: MightyKeb on February 24, 2015, 12:06:06 pm ---
- Squid: The handling is almost ridicilous, when using hydrogen I've overshot past a galleon by a great distance, pretty much causing all my guns to lose arcs on it, but I assume I'll just get used to it with time. The accel speed definitely feels like how a squid should be imho.


--- End quote ---

You gotta be smoking something. They barely bumped it up at all. If that is fast then I feel sorry for you never getting to see what the ship used to be. It is a far cry from what it originally was long ago and not even close to the first squid fix test weeks back.

I was really looking forward to this patch but now, I'm a step from uninstalling.

The Pyra is utter shit. They fold up like the old squid used to. Tissue paper fighter. But as a Pyra, with high weight and poor turning. Yeah...this really makes a lick of sense. If its going to be nerfed this bad, return the Pyra back to 1.1 also. Make it capable to maneuver again.

GeoRmr:

--- Quote from: Gilder Unfettered on February 25, 2015, 03:50:41 am ---
--- Quote from: MightyKeb on February 24, 2015, 12:06:06 pm ---
- Squid: The handling is almost ridicilous, when using hydrogen I've overshot past a galleon by a great distance, pretty much causing all my guns to lose arcs on it, but I assume I'll just get used to it with time. The accel speed definitely feels like how a squid should be imho.


--- End quote ---

You gotta be smoking something. They barely bumped it up at all. If that is fast then I feel sorry for you never getting to see what the ship used to be. It is a far cry from what it originally was long ago and not even close to the first squid fix test weeks back.

I was really looking forward to this patch but now, I'm a step from uninstalling.

The Pyra is utter shit. They fold up like the old squid used to. Tissue paper fighter. But as a Pyra, with high weight and poor turning. Yeah...this really makes a lick of sense. If its going to be nerfed this bad, return the Pyra back to 1.1 also. Make it capable to maneuver again.

--- End quote ---

If you want to dogfight in an F-35 Lightning so badly Gilder, why don't you go ahead with your threat to uninstall and buy a dogfighting game? There are lots of them.

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