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Guns of Icarus - League

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Pauldron Friks:
As White Angel say:

--- Quote from: VVhite Angel on February 21, 2015, 05:34:30 am ---This will definitly begin on next Saturday, signs up will close on Sat. 28 Feb. at 18:00 GMT+1, Map pool  + match generation will be streamed at 19:00.

And first rounds will begin on Saturday 21:00 GMT+1.

Schedule is a little flexible, each team can do their own hour at their conveniance if really needed. (Ex. 2 teams from US wish to battle at 21:00 local time, we will move it to this hour.)

But most of them will be on Saturdays and won't move unless both teams can't play at this hour.

--- End quote ---

And yes you can have subs .

VVhite Angel:
Updating and confirming rules and the event start.

Event starts on 28th Feb. at 21:00 (GMT+1)
Signs up close on the 27th Feb. at 23:00 (ur own time) (Depending on ur timezone, we let US players signing up later with this system)

Map pool will be streamed and publish on website with matchs the day after and ~12h before the event start.
Matchs will take place at 21:00 / 21:30 / and may be extended to a third 22:00

Updating rules :
- Only 1 game of 20min max + 5min overtime (for both matchs against same team), 1 game goings, 1 game commings. You fight a single team : 2 times on the same map, with switching sides.
- Scoring : 3pts win, 1pt tie, 0pt loss, 1 bonus point for the will of fighting (if you lose with 3 or 4 kills or if you win with only 0 or 1 death). No bonus point if reaching the overtime.
- Behavior : Added if a team violates rules / or having bad behavior.
- Pause : Added


So this makes the events quicker to realize, basicly the event will last between 21:00 to 22:00, a light format where everyone can play against all others teams.
We wanted to reward teams that making the effort to fight until the end, the bonus point reward those who fights ! (feat. https://www.youtube.com/watch?feature=player_detailpage&v=rkDKSkOA1es)


We hire ! Referees and Casters, are welcomed to take a part of this event.

Sammy B. T.:
Some issues

Pause rules are the devil. There is no good way of mass communicating that a pause is in effect, momentum is a huge thing in this game, and it takes several seconds for everyone to actually just stop their ships. Also issues where pauses happen while a team is springing an ambush through a moving cloud are possible. Now you may say, well then a pause can't be used, however the very act of denying a pause gives away the team about to be ambushed that they are about to be ambushed.

The reason we had such exhaustive pause rules in the Hephaestus Challenge was because of how terrible pauses are on the flow of a game. I personally believe that any type of formal pause system in this game can't work until Muse gives ref powers. I'd suggest just encouraging "gentleman pauses." A team can ask the other team for a pause, and the other team at their own discretion can do so or not without any judgement passed.
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20 minutes is in my mean old man opinion waaaaay too long to wait for a team to show up but it also goes contrary to the 5 minute lobby ruling. The best way to be nice to teams is by giving teams very set times so people can actually schedule their day around the event. A big part of the Hephaestus Challenge was making it so you literally only needed to budget the thirty minutes surrounding your match if so short on time. If you want to give a team 20 minutes, then do it on the reverse end, have match organizers getting in touch with the teams 20 or so minutes before they begin playing.
---

I personally don't like only having 12 hours to prepare for a match especially as an American who'd be getting that information in the wee hours of the morning.
---

Are map sides really that important on most maps? Only Fjords and Canyon are overly asymmetric and I would hardly call either spawn unbalanced. The last time I heard about a need to balance the spawns was back when there were random spawns and one of the Fjords spawns was so insanely forward that it was a common tactic to rush it, which was like a year ago.
---

No good could ever come out of points being arbitrarily given out for fighting well.
---
A few small things that may be oversights in the rules

- No Duel at Dawn, it is absent from the map pool
- Loss and loser (opposite of win and winner), not loose and looser (opposite of tight and tighter)

MeSako:
8 teams registered.. can this thing really work if teams dont sign up for it?

I mean, 4 leagues, 8 teams.. that is 2 teams per league.. ..

Anyway, are you guys advertising this anything besides these forums? Like, making posts on the Steam Forums, in-game global chat, or other places people like to meet..
Just a thought.

Pauldron Friks:
There is only one league open for this season .

We contact leaders, officers on GOIO. I've made a post on the steamgroups of GOI.

If anybody want to talk about The League you can add me on Steam :
http://steamcommunity.com/profiles/76561198101862157




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