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Admiral game mode

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Replaceable:

--- Quote from: Kestril on February 17, 2015, 08:03:39 pm ---Although, I personally think the VIP ship should be auto-set to a galleon to prevent games of hide-the-squid from going on forever.

--- End quote ---

Or a standardised VIP ship based on the Galleon. But Bigger and more very important.

So basically ship 8 :o

Who is VIP should be random in a lobby to avoid arguments. Like match scramble.
(Noob team VIP OP though)

Kamoba:
Hide the squid? Pfft things too big, much better to play ninjas in pyramidions!!!
Pyramidions have the best hiding places!

kpyro:

--- Quote ---Although, I personally think the VIP ship should be auto-set to a galleon to prevent games of hide-the-squid from going on forever.
--- End quote ---

--- Quote ---Or a standardized VIP ship based on the Galleon. But Bigger and more very important.
--- End quote ---

or like what indreams said,
--- Quote ---co-op mode coming in. Any of the boss ship can serve as an admiral ship.
--- End quote ---
that would be cool, which is kinda what I was thinking in my head when I posted this, the admiral, or vip, or capitol ship would be massive, slow, heavily armored and armed, requiring either very good strategy to take it down, or very good luck.  Taking down the capitol ship should be very hard to do, and should be armored and armed enough that just a mad dash all out assault on it in the very beginning would fail miserably.

Kamoba:
So basically "the bear and the wolves" team play exercise, something I do on mmo pvp training and larp..

The bear, a juggernaut of health and strength pitted against a pack of wolves, if the bear plays aggressive and the wolves do not stick together immediately the wolves will loose, if the wolves work as a team, co-ordinate their efforts, they will win.
Most often the bear wins because many people fail at team work.

(For mmo team work, all players equal level, the wolves have only weak weapons, no armour, the bear gets tanked into best weapons and kit, at larp just give the bear a tonne of hit points and a two handed weapon and tell him to be aggressive :) )


Maybe as a new skirmish mode this could work, a "mega ship" crewed by 8 against 3 "regular" ships crewed by 4 players each ship...

Would be pretty epic....

kpyro:

--- Quote ---The bear, a juggernaut of health and strength pitted against a pack of wolves, if the bear plays aggressive and the wolves do not stick together immediately the wolves will loose, if the wolves work as a team, co-ordinate their efforts, they will win.
Most often the bear wins because many people fail at team work.
--- End quote ---
that's a cool idea too, but I was thinking more each team had like 2 or 3 "wolf ships" and one "Bear ship" to put it in your terms the goal would be to destroy the other teams "bear ship" which would only have one life, while the wolf ships could re-spawn.

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