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Killing the community, one game at a time.

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Omniraptor:
@disaster I've seen calls for tutorial videos far back as 2013 haha. If there has been any work done in that area could you post a link?

Schwalbe:
@Omniraptor, I'd suggest Trello for organising tasks.

Arturo Sanchez:

--- Quote from: Mr.Disaster on February 11, 2015, 11:58:58 am ---This is so cute when community agrees on the idea you were trying to enforce half a year ago...

*sigh* yeah, that's a great idea, +1


I think that the problem is that veterans are 'forced' to play with both unexperienced players and noobs/assholes/snowflakes/whatsofuckingever. If we want some fun all we can do is gather enough people and make a private game, which is not a good solution neither for us, nor for community.
I imagined a system where playerbase (let's assume for a moment that is big enough for this) is divided by levels into three categories: 1-14 ; 15-29; 30-45 and only two of those categories (neighboring each other) can stay in one match. So for example is the match has only >30lvl people, matchmaker can gather only people with levels 15 and above. This creates a kind of buffer zone for high level players from the most inexperienced players (and most noobs also). Because for now a random noob can ruin a life of a whole crew. And a bad ally also - that's why people who have friends and are in a clan are doing 'everything' to get to matchmaker with at least 3 people (making full crew).

--- End quote ---

This is what novice is for.

No novices go to novices matches, hence no novice lobbies exist for MM to find. So they just go to normal matches because nothing is stopping them (even worse in this case because MM dumps them on these lobbies now as opposed to them wondering in on the old days).


Also elaborate systems like that are only implemented with games that have a population problem. Like MMOs where under leveled ppl simply cannot survive in higher lvl enviroments. Hence they are deterred to go.

Schwalbe:
@Omniraptor - Disaster is making a separate topic about this initiative.

Edit: Tis 1

Squidslinger Gilder:
How the hell did this plunge into a vet vs noob fecal fight? And why wasn't I paying attention to fling a few?!

Overwatch you guys violated TBB trademarks with that image. I expect a written apology in Minese on my desk by 0600.

Others about just vets not playing till noobs level up. Already doing that, course I'm just doing it cause bad game + MM mess = no reason to play. Now pending next patch and what Muse does, I might be willing to put up with the MM mess. But having been on off and on...think opinion on the noob situation is already known. MM only amplifies the problem and makes me only want to play with clan members only. Which makes stacking happen and more QQ. Which makes me want to mine to force rage quits and leads to more QQing. Ultimately, MM has doomed everyone, they just don't all know it yet till I mine them.

If Muse wanted to focus on COOP, dumping a broken MM on everyone wasn't the way to do it. As it sits they're going to have to spend probably another 2-3 patches just making MM function without infuriating everyone. I say 2-3 because there is no way they'll get it right the first time. Its just too much of a mess for one patch to fix.

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