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GOI Board Game Idea
HamsterIV:
To make the combat system more GOI I was thinking about weapons and ranges where there would be 4 ranges
Boarding, Close, Mid-range, and Long. Each weapon would have a multiplier for each range.
Gat 1/2/1/0
Morter 0/2/1/0
Flame 2/2/0/0
Banshee 0/1/1/1
Flack 0/0/1/1
Merc 0/0/1/2
Mines 0/3/0/0
The fight check instead of being crew based would be measured by the crew on the guns. So if you are resolving an encounter at long range with a 2 gunner skill crew on the merc and a 1 gunner skill crew on the flack you would be rolling d6+5. However if that same encounter was resolved at close range your crew would be rolling with a +0 modifier because those guns are not effective at that range. Items like lesmok, or incindiary ammo could change the range modifier of a gun.
If an encounter is resolved at boarding rage (heresy I know). Then the entire crew can use their gunnery skill otherwise you are stuck fighting with the crew and guns on a side of the ship the captain selects to face the enemy.
GeoRmr:
HamsterIV:
I created a new thread in the gallery for this:
https://gunsoficarus.com/community/forum/index.php/topic,5622.0.html
I also spent way too much time writing up a rule set which is a heavily modified rule set from the Firefly game.
Kamoba:
Awesome, plus I'm actually loving Geo's cards too :) I think Geo should do a gallery thread just for his trading cards!
Still looking forward to Tover Twatch set once he finished the Ryder first set ;)
Also love the map on the gallery Hamster :)
HamsterIV:
The map is made by muse I am just stealing it to make a game board.
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