Main > Q&A
New metas?
BlackenedPies:
I suspect that the Ryder mobula will become the default meta.
Originally I used to see merc top with the arts on the wings. The Ryder mobula has an art on the left wing, but the right art is on the bottom position. For close range the left side hull engi jumps down to the close range gun (carro), and the merc gunner jumps to the top right wing gun (flame). I use a mine launcher instead of the flame and the merc gunner has charged heatsink lochnagar for it (medium/close range mine ammo).
Been seeing more buff burst hwatcha fish (buff engi on front with burst). I like a greased carronade as my right side gun for complete disable. Hold fire with hwatcha until they are close and you will break every component on their ship. If necessary have the top deck (buff) engi bring heavy clip.
I am somewhat surprised (and very relieved) that double heavy clip carronade pyramidions are quite rare.
For hwatcha spire i do top gat art, bottom art hwatcha. Two burst arts and buffed heavy clip hwatcha disable at range, then gat for closer.
Double gat heavy carro spire new meta. Two heavy clip gats will break a gun in less than a second. Charge!
BlackenedPies:
--- Quote from: Indreams on January 30, 2015, 03:42:04 pm ---As long as you aren't involved in serious/competetive matches, here are the metas.
Goldfish:
Hwachafish - Hwacha front, close range weapons (flame/carro) side.
Blenderfish - Heavy Carronade Front, close range weapons side.
Lumberfish - Lumberjack front. Side guns at your discretion.
Junker:
No real "meta". The ship is quite versatile and guns are quite variable. But typically
Artemis/Banshee front. Side guns are light gun pairs, like gat-mortar, flame-carro, hades-flak, etc. etc.
Pyramidion:
Metamidion - very common. Gat-Mortar front combination.
Metamidion - variation with Gat-Flak. Not recommended.
Carrotmidion - Pyramidion focused on disables. Flame-carro, carro-carro, or flame-flame.
Galleon:
Hwacha Galleon - bunch of hwachas.
Squid:
Close-range Squid - Flame, carronade, and a gun of your choice.
Spire:
Long-Range - Flak or Lumber, with a long range light guns.
Short-Range - Two gat, mortar, Hwacha/carronade.
Mobula:
No real meta here. Usually either long range or short range.
--- End quote ---
Excellent list, but I'm making some additions to this that include meta ships used in competitive, or by experienced crews in pub matches
Goldfish:
Hwachafish - Hwacha front, gat or flame side
Blenderfish - Heavy Carronade Front, flame side. This is a ram ship!
Lumberfish - Lumberjack front. flare and flame sides
I always put a flare on the left sides of fishes, it's more efficient to shoot the right side gun.
Junker:
meta junker- Artemis hades left side with front artemis for trifecta, right side gat mortar. Hades and gat are downstairs.
The front deck is the hull engineer (repair the hull from below). The bottom deck is gunner/gungineer.
Pyramidion:
Metamidion - gat mortar
Long range- hades flak/artemis, also merc artemis
Carrotmidion - the "carrot" is carronade artemis. carro flame is very effective, same with gat flame vs pyras
Galleon:
Hwacha Galleon - not nearly as effective as hwatcha carronade (with gat).
meta galleon - hades lumberjack flak left side and hwatcha carronade (or double carro) right.
gunner on lumberjack/hwatcha/carro, buff engi with charged on flak, main engi with lesmok on hades
Squid:
Close-range Squid - carro front flame right.
Bring tar as a squid, you don't need phoenix when your throttle is at neutral.
Double flame squid is the easiest ship if they dont have chem.
Spire:
Flak spire- Merc artemis top with bottom artemis. +variations
Lumber spire- hades mine/flare top with bottom artemis
Short-Range - Hwatcha! Heavy carronades don't really belong on spires (although they are very fun).
For short range, hwatcha gat mortar works quite well (even with AI). Hades artemis/banshee hwatcha is pretty common too.
I am very partial to gat artemis top, artemis hwatcha bottom.
Mobula:
meta mobula is merc with double artemis. Close range guns usually involve flame carro, but there are many variations
mobulas dont need phoenix claw, but they NEED drogue shoot if their balloon breaks (they fall very fast). Hydrogen kerosene drogue chute
Also hades double artemis
Arturo Sanchez:
--- Quote from: BlackenedPies on January 30, 2015, 03:58:33 pm ---I suspect that the Ryder mobula will become the default meta.
Originally I used to see merc top with the arts on the wings. The Ryder mobula has an art on the left wing, but the right art is on the bottom position. For close range the left side hull engi jumps down to the close range gun (carro), and the merc gunner jumps to the top right wing gun (flame). I use a mine launcher instead of the flame and the merc gunner has charged heatsink lochnagar for it (medium/close range mine ammo).
Been seeing more buff burst hwatcha fish (buff engi on front with burst). I like a greased carronade as my right side gun for complete disable. Hold fire with hwatcha until they are close and you will break every component on their ship. If necessary have the top deck (buff) engi bring heavy clip.
I am somewhat surprised (and very relieved) that double heavy clip carronade pyramidions are quite rare.
For hwatcha spire i do top gat art, bottom art hwatcha. Two burst arts and buffed heavy clip hwatcha disable at range, then gat for closer.
Double gat heavy carro spire new meta. Two heavy clip gats will break a gun in less than a second. Charge!
--- End quote ---
That mobula has been my mob sniper for a loooooong ass time. I say poo to your implying Rydrs invented it.
Though recently one of my arts is replaced by a carousel. I forget why.
GeoRmr:
Thanks ceresbane!
You've been the backbone behind our ship choices this whole time!
Who knew!
It's not like we've been flying it since before you bought the game in May 2014 or anything.
Extirminator:
--- Quote from: Ceresbane on January 31, 2015, 11:20:44 am ---
--- Quote from: BlackenedPies on January 30, 2015, 03:58:33 pm ---I suspect that the Ryder mobula will become the default meta.
Originally I used to see merc top with the arts on the wings. The Ryder mobula has an art on the left wing, but the right art is on the bottom position. For close range the left side hull engi jumps down to the close range gun (carro), and the merc gunner jumps to the top right wing gun (flame). I use a mine launcher instead of the flame and the merc gunner has charged heatsink lochnagar for it (medium/close range mine ammo).
Been seeing more buff burst hwatcha fish (buff engi on front with burst). I like a greased carronade as my right side gun for complete disable. Hold fire with hwatcha until they are close and you will break every component on their ship. If necessary have the top deck (buff) engi bring heavy clip.
I am somewhat surprised (and very relieved) that double heavy clip carronade pyramidions are quite rare.
For hwatcha spire i do top gat art, bottom art hwatcha. Two burst arts and buffed heavy clip hwatcha disable at range, then gat for closer.
Double gat heavy carro spire new meta. Two heavy clip gats will break a gun in less than a second. Charge!
--- End quote ---
That mobula has been my mob sniper for a loooooong ass time. I say poo to your implying Rydrs invented it.
Though recently one of my arts is replaced by a carousel. I forget why.
--- End quote ---
I think what blackenedPies wanted to say is that this specific mobula is associated with the ryders since they are more known for using it. I highly doubt that any "innovative" build that was ever flown in competitive was "invented" by the people who primarily use it. There aren't that many guns in the game for a build to not have been used before dozens of times already.
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