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Faction Borders
ShadedExalt:
PS2 does it so that each faction has one, impenetrable Warpgate, and their territory extends from there. Cap a base, borders bulge to accomodate it. If it weren't for connection lines, you could theoretically cap your way straight to the enemy WG, as bad an idea as that is.
I do believe something like that could be possible, yes.
Squidslinger Gilder:
--- Quote from: Replaceable on January 27, 2015, 12:24:59 pm ---Really nice map, the colours were a nice touch.
--- End quote ---
Colors? All I see is mine targets.
ScheerBH:
--- Quote from: Kamoba on January 27, 2015, 12:45:54 pm ---The green bit, you spelt Trading Troops wrong.
As I am aware (working off memory from things I've heard Eric say in vids and dev fireside.) Yes that is how it'll work though you may still find conflicts within borders, raiders slipping past patrols, smugglers etc etc
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Good job on that map Geo! I like it, and the colors definitely are a cool addition to it. ^^
On Kamoba's comment, I'd personally like to see things like that! Border intrigue and how that would affect faction politics would be very interesting in my opinion.
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