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Paritan Rumble with 3v3 format

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Squidslinger Gilder:

--- Quote from: HamsterIV on January 27, 2015, 05:08:27 pm ---
--- Quote from: Sammy B. T. on January 27, 2015, 04:09:48 pm ---Pshhh. You casuals can't dream big enough.

Labyrinth

4 v 4

--- End quote ---

First team to the center wins because with 4 ships and no limits on angle of approach there will always be a crew to block the point.

--- End quote ---

4v4 Labyrinth...with all Munkers...



ShadedExalt:

--- Quote from: Gilder Unfettered on January 27, 2015, 06:08:01 pm ---
--- Quote from: HamsterIV on January 27, 2015, 05:08:27 pm ---
--- Quote from: Sammy B. T. on January 27, 2015, 04:09:48 pm ---Pshhh. You casuals can't dream big enough.

Labyrinth

4 v 4

--- End quote ---

First team to the center wins because with 4 ships and no limits on angle of approach there will always be a crew to block the point.

--- End quote ---

4v4 Labyrinth...with all Munkers...





--- End quote ---

Respectfully, Gilder, as an engineer...

NO!  PLEASE, GOD, NO!

Squidslinger Gilder:

Arturo Sanchez:
I would much prefer a whole new map with a city scape designed for 3 v 3 and 4 v 4.

And it should be called! Ancient Capital.

That or Paritan Maze. If you REALLY want to keep it in Paritan.

DJ Logicalia:
I would love more city scape maps. I can't imagine any other map theme I would enjoy more

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