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Lack of Artemis

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Byron Cavendish:
Ever since the heavy handed nerf the artemis has become a water pistol.

Dementio:

--- Quote from: Watchmaker on February 03, 2014, 08:26:41 am ---- Artemis— Muzzle Speed reduced to 575m/s from 700m/s (Shell Life adjusted to maintain ~1330m range), Project Expansion (where the bullet hitbox expands as it travels) Reduced by 30%, AoE Burst Size Reduced to 2.5m from 3.5m, Yaw Speed decreased to 25 degrees/s from 30 d/s

--- End quote ---

It ended up requiring more skill to shoot, depending on how far away the target is. Neither damage nor range got reduced. I wouldn't really call it a water pistol.

ShadedExalt:
I still don't find it that difficult to shoot... I mean. I don't hit EVERY shot like some, but I can reliably hit with it at most ranges.
And even then, Lesmok.

Gambrill:
When I used to play, I used a spire with a Mercury Cannon on the front, Double Artemis on the sides and a Typhon Flak Cannon. It was great at disabling and killing :)

And not to mention a full side Artemis junker with the front equipped with Artemis too can deal some serious pain. :)

Imagine:
Not being used in pubs doesn't mean it's not good. I think Gatling is the only gun I see more used than the Artemis in higher level play.

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