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Incendiary Rounds

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Koali:

--- Quote from: Gambrill on February 23, 2015, 04:15:50 am ---I love using incend as my first or second salvo on a gatling gun. With its peircing / shatter combo recuding most components to low HP a few fire stacks to help knock them down is nice,  as an engie can't both extinguish and repair at the same time.

--- End quote ---

But you're a Cake, we all know you'd put Incendiary on a fire extinguisher if you could.

David Dire:

--- Quote from: Koali on February 24, 2015, 12:28:49 pm ---
--- Quote from: Gambrill on February 23, 2015, 04:15:50 am ---I love using incend as my first or second salvo on a gatling gun. With its peircing / shatter combo recuding most components to low HP a few fire stacks to help knock them down is nice,  as an engie can't both extinguish and repair at the same time.

--- End quote ---

But you're a Cake, we all know you'd put Incendiary on a fire extinguisher if you could.

--- End quote ---

So a pistol but a Flamethrower for a Spy Firefighter?



Good idea...

Koali:

--- Quote from: David Dire on February 24, 2015, 12:39:45 pm ---
--- Quote from: Koali on February 24, 2015, 12:28:49 pm ---
--- Quote from: Gambrill on February 23, 2015, 04:15:50 am ---I love using incend as my first or second salvo on a gatling gun. With its peircing / shatter combo recuding most components to low HP a few fire stacks to help knock them down is nice,  as an engie can't both extinguish and repair at the same time.

--- End quote ---

But you're a Cake, we all know you'd put Incendiary on a fire extinguisher if you could.

--- End quote ---

So a pistol but a Flamethrower for a Spy Firefighter?



Good idea...

--- End quote ---

NO

YOU GUYS ARE TERRIFYING ENOUGH AS IT IS

Indreams:
How is the Incendiary round on the Minotaur?

I think Minotaur does the "Buckshot" that carronades do, at a much greater range. Is Incendiary any good on the Minotaur? I haven't been able to figure it out yet.

BlackenedPies:
Well it further reduces the arm range which is a plus. The fire rate reduction isn't much of a big deal, but it reduces the clip size down to 3. As for the fire chance, it's minimal. 5 projectiles at 20% chance each has a probability of 3 fires per clip.

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