Info > Feedback and Suggestions

Remove bridges in water hazard

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Arturo Sanchez:

--- Quote from: Wundsalz on January 01, 2015, 06:11:55 am ---
--- Quote from: Ceresbane on January 01, 2015, 05:09:21 am ---
--- Quote from: Wundsalz on December 31, 2014, 09:59:45 pm ---I like the bridges and use them frequently as cover.

--- End quote ---

What cover?

--- End quote ---
Projectiles hit bridges. They also allow environment-specific positioning and maneuvers. They are certainly more than "just extra assets that increase my load time".

--- End quote ---

more so on the dikes and isles.

the bridges are barely any of what you mention. you're not fully covered by the bridges.

Mezhu:
While you're at it, remove the rock spires and buildings as well. They're too small anyway and I don't see any purpose in them being there. Heck, why keep the water floor and sky ceiling either? Remove those too, let us just hover in abstract space.

Arturo Sanchez:
Oh I've had games like that. I think I already shared the screenshots

Wundsalz:

--- Quote from: Ceresbane on January 01, 2015, 07:38:48 am ---
--- Quote from: Wundsalz on January 01, 2015, 06:11:55 am ---
--- Quote from: Ceresbane on January 01, 2015, 05:09:21 am ---
--- Quote from: Wundsalz on December 31, 2014, 09:59:45 pm ---I like the bridges and use them frequently as cover.

--- End quote ---

What cover?

--- End quote ---
Projectiles hit bridges. They also allow environment-specific positioning and maneuvers. They are certainly more than "just extra assets that increase my load time".

--- End quote ---
you're not fully covered by the bridges.

--- End quote ---
Exactly. Interesting, isn't it?

Arturo Sanchez:

--- Quote from: Wundsalz on January 01, 2015, 11:09:48 am ---
--- Quote from: Ceresbane on January 01, 2015, 07:38:48 am ---
--- Quote from: Wundsalz on January 01, 2015, 06:11:55 am ---
--- Quote from: Ceresbane on January 01, 2015, 05:09:21 am ---
--- Quote from: Wundsalz on December 31, 2014, 09:59:45 pm ---I like the bridges and use them frequently as cover.

--- End quote ---

What cover?

--- End quote ---
Projectiles hit bridges. They also allow environment-specific positioning and maneuvers. They are certainly more than "just extra assets that increase my load time".

--- End quote ---
you're not fully covered by the bridges.

--- End quote ---
Exactly. Interesting, isn't it?

--- End quote ---

Yeah the game took too long loading assets and connection timed out.

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