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Mid-match ship/loadout swapping..

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Arturo Sanchez:
better idea.

You create a queue of ships you spawn as. You create preset builds where upon death you respawn as the next ship in line. Much more streamline and technically feasible.

Loading the actual game to prep all those presets will result in a fairly long initial game load. But its better than major slow down mid game.

ramjamslam:
I had an idea like this a while ago.  It devolved into a Pokemon thread pretty quickly :P

Caprontos:
.. I see.. I never thought of pokemon ships.. I wonder how to evolve one in to a skywhale..

I actually... once thought it'd be neat to have a "Random match" where every single thing is randomly chosen (with in reason - So it would given sensible builds and such not 100% pure random))... So like ship - guns - class - load outs - teams would all be picked randomly.. So lobby - match start - match puts people on teams and sets everything up then starts the match.. An you don't know what you'll be given.. until it starts.

I am sure you guys can see the flaw with it...  It sounded like it could be fun (I still think it could be.. if not also rage-inducing)... This idea came from that idea.. As another way to mix stuff up..


I am happy the Dev's like the VIP game mode - I hope that will eventually lead to more match types that are less straightforward.. eventually.. Maybe Co-Op will suffice when that gets here..

Arturo Sanchez:

--- Quote from: ramjamslam on December 23, 2014, 03:23:49 pm ---I had an idea like this a while ago.  It devolved into a Pokemon thread pretty quickly :P

--- End quote ---

I got a great idea! Pokemon.
need I say moar?


As for new more complex more game modes. But let's not forget. Most people love the mindless monotony of death match to the point that when given a choice between really cool crazy king maps (all of them seeing as they are kinda samey) vs another fking death match. DM always wins.

And if dunes appears. It will always be freakin dunes. Consistently dunes. That says alot about ppl's demand for more challenging gameplay. Dunes is the most overplayed map when given the choice of more interesting maps and dunes.

Crafeksterty:
Dont forget dunes!


Tbh, ide say this bodes well with Coop... maybe. We dont exactly know how that will turn out but it sounds like something for coop or more specificaly Adventure mode.

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