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Steam Sales

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Dutch Vanya:

--- Quote from: HamsterIV on January 13, 2015, 12:21:32 pm ---I bought this game on release day for the "Release day sale" which was not nearly as drastic as some of the more recent steam sales. After I realized this game was to occupy a major part of my leisure time I started looking for ways I could pass the devs a little more money. The devs obliged with costuming options, ship accesories, and the Adventure mode kick starter. I suggest that you don't look at the steam sale price as the price of the full game, but the price of a demo that lets you access all the features of the full game for an infinite period of time. The real GOI experience comes in when you have a bunch of in game friends in color coordinated outfits causing merry havoc and looking good in the end of match pose off. That experience can be obtained for a reasonable amount after the initial purchase.

--- End quote ---
I knew it. I knew hats and costumes were the most important part of competitive multiplayer games.

HamsterIV:
If you can't look good while you are winning, is it really worth winning?

Schwalbe:
Ya can't really win without a bling muthafucka'.

MightyKeb:

--- Quote from: Schwalbe on January 15, 2015, 04:41:52 pm ---Ya can't really win without a bling muthafucka'.

--- End quote ---
Ya cant really say the word without the bleep motha****************************

Swears. (Im not backseat moderating, Im too posh for seats!)

Kamoba:
Thanks to Steam sales I have four friends who play the game, whom without sales would not likely have purchased the game, and knowing they play the game because of that makes me happy.

Yes I pull my hair out at the hundreds of COD "Ima gunna only brah cos I got mad skillz" when they can't even handle a gatling gun or flamer and only use default... Or the engineers who sit on the rear flare gun... And don't shoot it... But out of the hundreds of idiots will be four or five legends waiting to be born.

I myself purchased less than a week before a sale, which I'm bummed I missed out on a great bargain but am happy I paid more to an awesome Dev team.

Regarding kick ability...
I'm so torn in the middle of this...
Puzzle Pirates runs a plank walking system, under the captains control. (You have to earn the money you use to buy the ship which adds an element to the argument) but its never nice when you get planked because you're not as high level as expected or because the captains friend just logged on.. This would cause big problems in Guns of Icarus... We are a close knit community and getting into this community can be tough, add an ability to make it harder and new players would just not stay... :(

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