Author Topic: Sunday Community Skirmish #33 (Signups for Sunday 11th January)  (Read 8816 times)

Offline Velvet

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Sunday Community Skirmish #33 (Signups for Sunday 11th January)
« on: January 05, 2015, 02:47:36 pm »

Sunday Community Skirmish on Facebook
The Sunday Community Skirmish is a single elimination tournament event that runs every week with occasional breaks. All matches are 2v2, time limited best of 3s and are normally streamed live on Twitch. Any team of sufficient size is welcome to pariticipate.

This signup thread is for the Skirmish at 8pm UTC on Sunday 11th January (example: Britain is currently on UTC) The event is normally streamed by Fourth Oracle, as well as other streamers who vary from week to week. The details of all streams will be made clear on the day of the event.
The event follows a 2v2 deathmatch, single elimination, best of 3 format and has a runtime of approximately 2-4 hours. Teams should consist of 8 players - please only sign up if you are confident of your ability to turn up with a full team.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midnight (UTC) on Friday the 9th of January. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/)
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

Time Limit Rules
Every match has a base time limit of 15 minutes. However each Bo3 has a "reserve" time of 10 minutes; if a match runs past 15 minutes it will draw on the reserve time for that Bo3. If a match passes 15 minutes and all reserve time has been expended, it will end immediately.
If a match is left tied by this system the Bo3 will continue regardless. In the case of a tied Bo3, the result will be decided by scores, or failing that a coin toss.

Teams are allowed 5 minutes of lobby time after their game is scheduled to start. In a situation where a team do not make a fair attempt to be ready within this span it may be counted as a forfeit depending on whether the event is already running behind schedule.

Substitution/Disconnect Rules:
  • Nobody may play for more than one team on the same day.
  • The match referee is authorised to call pauses and allow substitutions midmatch at their own discretion. A guideline is about 2 pauses/substitutions per team per match. However if both teams are happy to have a pause or it otherwise seems appropriate in the circumstances the referee can allow as many pauses as necessary.
  • In the same way it is up to the referee to judge when a match restart is appropriate. Generally restarts should be avoided if kills have already been scored, however it is still an option in situations where lag/disconnects are severely affecting the progress and/or outcome of a match.
  • The timer may be reset or bonus time may be added in situations where time has been lost for reasons beyond the teams' control eg. disconnects or match restarts.

Additional Information:
  • All participants are asked to maintain the utmost respect for their fellow participants, viewers and event organisers. Referees are authorised to penalise teams for inappropriate behaviour of any kind, although in most cases this should be preceded by some kind of warning.
  • Please only sign up if you are confident of your ability to produce a full team of 8 players.
  • We attempt to balance the event bracket to create competitive, closely matched games. Unfortunately by doing so we cannot please everyone simultaneously. We will continue to try and make everyone's matches as enjoyable as possible; this includes doing our best to avoid repeated matchups from week to week.

New Teams Guide:
  • A team needs at least 8 players, all of whom should be available at the event's start time and for the duration of the event. You do not need to include an official roster in your signup. Teams are not required to have any clan affiliation and players are not required to always play for the same team (however playing for multiple teams on one day is not allowed).
  • Signups close at midnight (UTC) on the Friday preceding the event. Your signup needs a team name and at least one contact, preferably with an emergency steam/skype contact.
  • The event bracket and map rolls will normally be available, in this thread, on the Saturday preceding the event.
  • When we are preparing to start your match, an organiser will contact you in game with the password and invite you to join them in the lobby. We normally start preparing lobbies 10-20 minutes before the event start.
  • Matches do not start at a set time, so it is best to be in game and ready to go for the entire duration of the event until you are eliminated (or win).
  • The stream links will also be made available in this thread.It's often helpful to watch the streams to have an idea of when your match will be starting.

Offline Princess Tutu

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Re: Sunday Community Skirmish #33 (Signups for Sunday 11th January)
« Reply #1 on: January 07, 2015, 03:58:02 pm »
Mad Hatters

Offline Heldigris

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Re: Sunday Community Skirmish #33 (Signups for Sunday 11th January)
« Reply #2 on: January 08, 2015, 10:34:07 pm »
Questions where made about where we were last weekend, so to them i say U WOD M8 we are returning in full force after a lovely christmas and new year. Yes we in WoD have an extended turkey eating period to feast up for the GOIness.



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Offline nhbearit

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Re: Sunday Community Skirmish #33 (Signups for Sunday 11th January)
« Reply #3 on: January 08, 2015, 10:49:46 pm »
Clamour's signing up!

Offline Allien'

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Offline Assault Pig

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Re: Sunday Community Skirmish #33 (Signups for Sunday 11th January)
« Reply #5 on: January 09, 2015, 03:55:53 pm »
Centurions signing up!

Contacts are AP and Blue.

Offline Velvet

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