Info > Feedback and Suggestions
The Squall Light Autocannon
ShadedExalt:
--- Quote from: Richard LeMoon on November 28, 2014, 12:22:21 pm ---Rather than give it a random recoil/jitter/spread, what if it fires three rapid burst shots which throw the aim up a little with each shot? That way, the recoil can be overcome somewhat with skill.
I would personally give it a four three shot bursts. This would give it 3 bursts with heavy clip.
--- End quote ---
This just keeps getting better. Maybe give it somewhat limited arcs to keep it from owning as well as the mortar in CQC.
Squidslinger Gilder:
--- Quote from: ShadedExalt on November 28, 2014, 01:58:19 pm ---
--- Quote from: Richard LeMoon on November 28, 2014, 12:22:21 pm ---Rather than give it a random recoil/jitter/spread, what if it fires three rapid burst shots which throw the aim up a little with each shot? That way, the recoil can be overcome somewhat with skill.
I would personally give it a four three shot bursts. This would give it 3 bursts with heavy clip.
--- End quote ---
This just keeps getting better. Maybe give it somewhat limited arcs to keep it from owning as well as the mortar in CQC.
--- End quote ---
That is what I implied. Firing the shots would throw off the aim. You'd have to readjust your aim in between bursts. So, bam bam bam...cannon is now elevated, gunner readjust, rinse/repeat till the clip is empty.
Also, can picture this weapon as a high burst damage. So when it impacts with 3 shells in different spots, you have kind of a wash over effect where you see markers across a wider area.
Navigation
[0] Message Index
[*] Previous page
Go to full version