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Artemis v Banshee
Indreams:
Artemis and Banshee are both 'rocket' weapons. Since the Banshee buff (which I like, and most people like) I've seen a steady decline of Artemis Rocket Launchers. In fact, I don't think Artemis was very popular to begin with. I've rarely seen it used as the primary gun.
What are the differences between Artemis and Banshee? Which one is preferable, and why?
Alistair MacBain:
Artemis was the most popular gun a few patches ago and still is quite popular at a certain lvl.
The power to constantly disable a certain key gun and keep an enemy locked down is extremely effective against alot of ships.
And even though banshee and artemis are two rocket weapons their focus is kinda different. Its like comparing a hflak with a hwacha or a carro with a flamer.
Yes both (banshee and artemis) bring explosive damage to finish of enemies alongside a disable component. But the Artemis is shatter which goes for fast disable on key features while the banshee brings fire to simply make the enemy work all over their ship to deal with the fire.
Replaceable:
Okay, first things first. Artemii, were and still are wildly popular.
There was a time where triple artemis junkers were the norm.
(The shatter damage could strip the hull enough to get a long range kill.)
Nowadays, it can be seen, on hades/art/art/[close range guns] mobulas, hades/art/art/[close range guns] junker, hades art pyras, sometimes on a spire, rarely in a squid, sometimes i've shot one on the top left of galleon.
However the difference: Artemis do explosive as primary damage, and shatter as it's aoe (secondary) damage.
This paired with it's long range means it is a light gun with long range power to kill, as explosive is strong vs. perma hull. However due to it's shatter aoe damage, it is effective vs. components and can (and almost always is) used for disabling guns/ engines at a long range.
(As shatter is aoe, burst ammo increases this radius making disabling easier [higher chance of hitting a component] and increases your ammo- great for disabling!)
The banshee, since the update does explosive as it's primary, and now fire as it's secondary (previously explosive.)
This makes it effective at harming permanent hull (explosive) and and now effective at damaging balloons with it's secondary damage, fire since it does 1.5x damage vs. balloon. Note Burst is not used for it's secondary AoE damage as hitting a balloon is pretty easy. And it makes shooting it really slow.
Hope this answers your question.
Kamoba:
I love both and have one or the other in slot 3 of my pyra, giving the main engineer the choice of which one. :)
As a gunner I prefer using Artemis, pop the engine, pop the guns and laugh manically in the process. Banshee is fun but I like mortar as a gunner...
I need to do gunning more often...
Sprayer:
--- Quote from: Replaceable on November 21, 2014, 11:18:47 am ---[...]Artemii[...]
--- End quote ---
Take my salute!
I think banshees were slightly more popular right after the patch cuz everyone wanted to try it out.
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