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Ambigrams! (or, why text won't work in decals)

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Richard LeMoon:
Before some of you go decal crazy with cool stuff and awesome text, remember one thing... Decals are mirrored images on the right side of the ship. Any text you make will also be mirrored. Alas.... it will look terrible.

But wait! There is still hope for your text. With the right artistic talent and a drawing program that handles symmetry, you can try your hand at a Mirror Image Ambigram.

This is a video of some sample text that looks terrible mirrored, and then again as a rough, but not so terrible ambigram. Also of note, image placement for an ambigram is very important. Just a little lost will destroy the entire illusion, as evident in the Mobula.


(image is link)

shaelyn:
that is awesome, LeMoon.

MacBernick:
That's the kind of thing I had in mind. Hard to not make it too "obvious" though.

My second idea is simpler. Let's rename the game to "Very Important Vessel". Problem solved. You're welcome.

No ?

I tried.

Bronzium:
This was probably the first notable issue I ran into as soon as I tried a text decal in the Workshop tool.

Hadn't thought of using ambigrams though, might try and experiment with that over the weekend. :)

Thanks for the tip!

Tropo:
As the head designer of vip im all for the idea of changing the name to viv

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