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what do you think of the new spotting UI?

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Schwalbe:
Well... that's quite a good idea. ^^

For example, range-finder gives also the approximate speed of tracked vessel. Or something like this. ^^

Shaytan:

shaelyn:

--- Quote from: Queso on November 18, 2014, 09:53:33 am ---I had an idea about this. What if this was somehow used with the rangefinder to have it be more useful and inform people of the orientation of enemy ships. Requires more activity than spot and forget, but in return you get to know more about the enemy. I have not thought out a lot of detail on this, but it could be interesting.

--- End quote ---

so far, I like where you're heading with this.

Indreams:
I would have to use and see it before I approve/disapprove of it.

In adventure mode, when we might fight multiple weak (minion) ships at once, this could be very useful.

In skirmish, where we usually know what we are fighting, I don't know how this would work.

RedRoach:
This is a brilliant idea. I really love it. I just hope it doesn't get implemented into Skrimish mode.

Think about it. If we had white squares around 10+ ships because Adventure mode spawns in tiny weak ships, it'd suck trying to see them. Not to mention this could help divide the attention of "Okay, this is an AI ship, and the white cube is a Human player."

But in Skrimish... *shudder* that outline is so red, so thin, and the picture looks so zoomed, that it must suck trying to see that through a ship or cloud.

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