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Silly Ideas That Would Break the Game

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Keon:
Who wins the game that way?

Also, a new class; the Cook. The cook has access to a hidden part of the ship. Every realtime day the players have to eat. They have to go to the cook and he can use cook-only tools that help him work better at cooking. If people don't eat, they move 10% slower.

Connor Mc.:

--- Quote from: Keon on March 31, 2013, 10:54:23 pm ---Who wins the game that way?

Also, a new class; the Cook. The cook has access to a hidden part of the ship. Every realtime day the players have to eat. They have to go to the cook and he can use cook-only tools that help him work better at cooking. If people don't eat, they move 10% slower.

--- End quote ---

the cook can also cook the Rutabaga so it is eaten by the crew faster

-Muse- Cullen:
New class- Falconier. Tools-
Crows: locks onto enemy ships and blinds the pilot
Ducks: waddle around the ship and give a boost to all other roles' effectiveness
Falcon: slashes its talons at the enemy balloon and does damage over time until called back
Ostrich: shoved into the engines to give the ship a moonshine-like boost without the turning penalty
Condor: picks up enemy players and drops them overboard
Geese: fly into the enemy's engines and break them
Flamingo: gives the area around the flamingo immunity to other Falconier tools.

Lord Dick Tim:
Those poor geese!

Weapons have the chance to kill crew and remove them from the match.

Captain Phil:

--- Quote from: Keon on March 31, 2013, 10:41:55 pm ---Let's make a ship with a special gun called the BOARDING GUN and you would get in and fire and it would shoot you to the other ship and you would hit people with your spyglass.

--- End quote ---
That would be called a catapult.

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