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Only 3 rematches remaining...
Trystan Hart:
What? Noooo!
Seriously, this feature has ruined good lobbies for me. If you join a game with friends, and the ships shuffle about, after the third game, you might end up on the wrong team and have to back out to lobby and start all over again. Really, I don't understand this feature at all. If you're having fun in a lobby, why get forced out of it after 3 matches? It's turning into a session-ender for me.
Also, It was a curious decision to have the default option at the end of a match as 'return to crew form' rather than 'rematch'. 99% of the time, I want to rematch. If I don't, I will just leave the lobby and re-crew manually. Forcing you out of the game just makes me realise that I have more important stuff I should be getting on with. I'm sure there's some logic behind it, but I really can't see it.
Hoja Lateralus:
--- Quote from: Trystan Hart on November 08, 2014, 08:56:44 am ---Really, I don't understand this feature at all. If you're having fun in a lobby, why get forced out of it after 3 matches?
--- End quote ---
I'm giving you the quote from Keyvias post trying to explain this
--- Quote from: Keyvias on November 07, 2014, 11:23:06 am ---Let me take a moment to explain why the rematch changes are there.
As I stated in another thread. Rematch takes people from the queue.
As matchmaker is trying to create a match with 20 people in queue, if a match rematches and people leave (which happens all the time.) That lobby takes people from the queue which now means the next game created has less people (and less opportunity to balance) due to having people removed from the queue.
If requeueing it taking a lot of time, let us know and we'll do our best to find ways to lower that .
We'll definitely keep an eye on the changes, but I promise they're there with the goal of improving the system for all. We will never say any system is perfect and we'll always be looking for ways to improve the system.
--- End quote ---
Yeah, I disagree with it too. If I find a good crew I want to play with them many times, maybe whole 1-2 hour session. Always friends or people who managed to confirm their skills/knowledge/communicativity in at least 1-2 matches >> random uknown people from matchmaker.
Trystan Hart:
Thanks for the clarification. I missed that post.
Anyway, I do still think that this is a case of the mechanics of the game interfering with the fun of it, in the name of convenience. I really hope it gets cleared up.
Often the person who is put in charge of the re-crew is a n00b who does not realise that he has to click play, even if everyone explains it to him over and over (there are a lot of people who don't understand English or have their sound off), then by the time he gets it, some people leave and then you have to start the whole process all over again. This happens about 70% of the time for me. It's just messy, is all.
Hoja Lateralus:
Unresponsive player guide:
1. Try using voice chat (if you can)
2. Try writing in regular chat
3. Send PM
4. If none of the above works leave the lobby and report player for being unresponsive tit.
Often PM-ing works :P
Trystan Hart:
My unresponsive player checklist:
1. Ask in voice chat
2. Ask again, louder, more slowly
3. Repeat their name a few times
4. Type in text chat
5. Repeat step 4 several times, telling them that just because I want them to be an engineer does not mean they won't be using a gun.
6. Repeated PMs
7. Minor exasperated swearing
8. Go through the list of possible languages the might speak in voice chat and text.
9. Refuse to fly the ship ANYWHERE until they listen.
10. Crying and general desolation.
11. Report
12. Moan about the lack of kick functionality to the rest of the lobby.
13. Leave the lobby (that may be full of friends and good players), end up waiting for another 10 minutes before I get back ingame
14. New mute n00b gunner joins. Return to step 1.
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