Info > Feedback and Suggestions

unbinding keys

(1/3) > >>

RacingRotary:
The only feature I believe is truly missing from the game at this point in me playing and options in the game is the ability to unbind a key or have the key unbound. The chat in my opinion takes up more keybindings than necessary. I would enjoy it most if I could unbind all chat keys except to start typing using "enter". I see enter not being able to be bound in another thread. I believe chat is more accessible by  clicking tabs of the different chat options. This would free up a large number of keys for user's choice.

DJ Logicalia:
Nah, the different chats are super important. You need to be able to relay specific information to your crew or your captain that isn't relevant to the rest of lobby or match. Same goes for your team. And, lobby/match chat can be equally as important. Taking away the ability to use the different chats would be a major blow to the possibility of effective teamwork

Indreams:
I am a proponent of binding/unbinding keys in game.

That said, I am not a proponent of poor communication. Guns of Icarus Online is about effective teamwork. You need to utilize specific chats to relay plans and information between players.

Sir, if you do not use crew chat / team chat / in game communication, I canna welcome you onboard.
(I'll still play with you, but don't expect me to like you for telling the other team that we are getting on Front Guns)

RacingRotary:
I in no way suggested communication change or be any less of a component of this game. I only wish that switching between chats could be done in ways, both in game and in lobbies, that would use fewer keys.

Indreams:
Sry, I didn't mean any offense.

But what is your suggestion to reduce the number of chat keys? The way I see it now, it is pretty minimalistic.

Navigation

[0] Message Index

[#] Next page

Go to full version