Author Topic: Sunday Community Skirmish #25 (Signups for Sunday 26th October)  (Read 22074 times)

Offline Velvet

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Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« on: October 20, 2014, 10:44:16 am »

There is a unique tradition practised by a mysterious sect of monks, its origins lost in the mists of time. Every Sunday, they would rise from their deep contemplation of the universe to duke it out in homemade airships across a variety of exotic locales. Largely forgotten for centuries, now that the airship is mainstream, the sect have gone public, encouraging any young men and women who will listen to participate in violent weekend air battles. At least it gets them off the streets.

This signup thread is for the Skirmish at 7pm UTC on Sunday 25th October (note that Britain is not currently on UTC) The event is normally streamed at Fourth Oracle's channel as well as Xemko's (Russian) stream. Other streamers are involved when possible/necessary. The details of all streams will be made clear on the day of the event.
The event follows the same 2v2 deathmatch, single elimination, best of 3 format that you should be used to. Teams should consist of 8 players - please only sign up if you are confident of your ability to turn up with a full team.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midnight (UTC) on Friday the 23rd October. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/)
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

Time Limit Rules
Every match has a base time limit of 15 minutes. However each Bo3 has a "reserve" time of 10 minutes; if a match runs past 15 minutes it will draw on the reserve time for that Bo3. If a match passes 15 minutes and all reserve time has been expended, it will end immediately. Hopefully this will prevent the long matches that mess up our scheduling without the inflexibility of a flat reduction to the old time limit. We're open to tweaking the numbers or reverting to the old system if this doesn't work out.
If a match is left tied by this system the Bo3 will continue regardless. In the case of a tied Bo3, the result will be decided by scores, or failing that a coin toss.

Teams are allowed 5 minutes of lobby time after their game is scheduled to start. In a situation where a team do not make a fair attempt to be ready within this span it may be counted as a forfeit depending on whether the event is already running behind schedule.

Substitution/Disconnect Rules:
  • Nobody may play for more than one team on the same day.
  • The match referee is authorised to call pauses and allow substitutions midmatch at their own discretion. A guideline is about 2 pauses/substitutions per team per match. However if both teams are happy to have a pause or it otherwise seems appropriate in the circumstances the referee can allow as many pauses as necessary.
  • In the same way it is up to the referee to judge when a match restart is appropriate. Generally restarts should be avoided if kills have already been scored, however it is still an option in situations where lag/disconnects are severely affecting the progress and/or outcome of a match.
  • The timer may be reset or bonus time may be added in situations where time has been lost for reasons beyond the teams' control eg. disconnects or match restarts.

Communication Abuse:
Participants are asked not to use ingame chat in a way that may cause offence or is otherwise inappropriate. It is at the discretion of the match referee to ask players to stop using chat and if necessary penalise teams with a match forfeit for persistent inappropriate communication. The referee is also authorised to restart the match in a situation where an individual player is causing trouble and needs to be removed. As with any match restart, the referee's decision should be made taking into account the current situation. In the case of a restart the scores are not reset; the new and previous lobbies should have their scores added.

Newcomer Bias:
The bracket may be altered to ensure that particularly newer teams are not exposed to a first match against a massively more experienced team.

The usual reminder: Please only sign up if you are confident of your ability to produce a full team of 8 players.
(note you don't actually have to provide a roster to prove this. We'll take your word for it.)

As noted before, it may prove necessary to run matches offstream if the number of participants exceeds what available streamers can handle.

Offline Velvet

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #1 on: October 20, 2014, 10:52:58 am »
IMPORTANT! Signups are now required to be one day earlier! (signup must be in by midnight UTC on Friday)
We are trialling this change so that we can arrange streamers further in advance, advertise the event more effectively and to allow teams more time to prepare for their maps and opponents.

We're also going to include the new 2v2 deathmatch maps in the rotation.

Offline Byron Cavendish

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #2 on: October 21, 2014, 06:34:27 am »
Hydra signing up!

Offline Skrimskraw

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #3 on: October 21, 2014, 07:42:34 am »
With the new patch we are saying goodbye to the custom map list.

You will not be able to find custom lobbies, unless you have a player in that lobby on your friendslist.

This change proves a problem to our join system, but we have a solution which we will be using this sunday.

First off every team leader should add the following organizers and referees to his/her friendslist:
Skrimskraw (organizer)
Velvet (organizer)
Mezhu
Alistair Macbain
Heldigris
Mattilald Anguisad
Hunter.


Under the ingame community tab you can view the event list. (see picture)
On sunday we will create a new event for each best of three and then link the lobbies to that event.
This means that you can join through the event list by clicking the "join lobby" option, and then entering the password. (see picture)
the name of the events will be: "SCS25 - (teamname) vs (teamname)".
If you have any problems joining, contact Skrimskraw.

http://s27.postimg.org/yq0ucy2jm/2014_10_21_00001.jpg

Offline Byron Cavendish

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #4 on: October 21, 2014, 09:17:02 am »
Isn't it also possible still for the organizers to set up a custom lobby, send the team leader a message, and then the leader can right click the organizer's name, select "join crew" and have his crew come in suite?

Offline Skrimskraw

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #5 on: October 21, 2014, 11:17:10 am »
Isn't it also possible still for the organizers to set up a custom lobby, send the team leader a message, and then the leader can right click the organizer's name, select "join crew" and have his crew come in suite?
it is and we will, this join option is just a solution for the players who doesnt have us on friends list. It's going to be there, but you can still join through friendlist

Offline Extirminator

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #6 on: October 21, 2014, 12:24:29 pm »
Ryders signing up!

Offline Moike

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #7 on: October 23, 2014, 05:17:39 pm »
Signing up the:

Overwatch Sky Miners

Contacts: Ightrril, Moike

Offline Velvet

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #8 on: October 24, 2014, 03:35:29 am »
Reminder: This is the last day for signups.

Offline Skrimskraw

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #9 on: October 24, 2014, 06:27:09 am »
NOTE! European DST ends saturday to sunday night, this means that if you set your clock an hour back, the event starts at 8pm CET

Offline Tropo

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #10 on: October 24, 2014, 11:24:53 am »
g'day alll hope i haven't missed sign ups

team name: strat-o-feare
pilot's tropo and ruairi


Offline Princess Tutu

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #11 on: October 24, 2014, 03:22:18 pm »
Team name: Beelicious Beeyonnaise
Like delicious mayonnaise but with Bee in it.

Contacts: me and Swiftpaw

Offline Queu Fox P.

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #12 on: October 24, 2014, 05:59:16 pm »
Cake signing up with 30 seconds delay!

contact is me and the usual suspects.

Offline Velvet

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #13 on: October 24, 2014, 08:57:04 pm »
bracket: http://goiocommunity.challonge.com/sundayskirmish25
map rolls: http://pastebin.com/yk4TYxAt
(these are subject to revision until the start of the event)

Offline LazyPandas

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Re: Sunday Community Skirmish #25 (Signups for Sunday 26th October)
« Reply #14 on: October 24, 2014, 09:14:18 pm »
Hey, signing up the Praetorians for Sunday.

Contact me or Jub Jub!

Edit: Apologies if I missed the deadline. Je suis un pomme de terre?
« Last Edit: October 24, 2014, 09:18:20 pm by LazyPandas »