Main > Q&A
Quintuple Mine Launchers?
Alistair MacBain:
Yes you can get close to snipers with closerange ships on dunes. Its just harder to pull of than on paritan or canyon.
But a junker isnt that great at this unless your enemy flies junkers or galleons.
A mobula will evade you quite easy by just backpaddling and staying out of your range.
Squidslinger Gilder:
Munkers are effective pending your foes do not know how to counter them, or are a bunch of charging idiots. They can also be used in offensive manners, not just defensive if you can approach and lay out mines ahead with lesmok, forcing foes to either reverse or commit to attacking. Gunners are assets on munkers because of this.
Munkers don't have to be 5 mines, base munker build utilizes 2 mines. If a Junker is able to utilize 2+ mines on two angles of attack, then I'd classify them as a munker because the design concept of the build is to utilize mines effectively in many roles. When you give them the ability to attack more than one angle then you are working mines into the overall strategy of the vessel. When mines aren't neglected or relegated to 1 role only, then you have a munker.
Overall the hardest ship for a munker to down is surprisingly, other junkers. Simple reason is this, the junker moves so slow. Speed of opposing ships actually helps mines be more effective. When the impact hits, they'll tend to be thrown off or into other mines. Junkers are flying turds and can stop their movement rather effectively. You can get major impacts which toss a junker about but a good pilot won't drive his ship into them. I've done Munker matches with all mines before and when mobulas or any other ships was involved, they'd be killed fast. But when its all Munkers, unless you've got a 5 pack going off they're just tough to bring down.
HamsterIV:
--- Quote from: Kouhei Sakurai on October 18, 2014, 06:33:18 am ---Moving on from there, how are mines best used in this game?
--- End quote ---
Mines are a decent counter to close range attacks. Glass cannon ships like the Spire and Mobula benefit from bringing in mine launcher along with a sniper build. The galleon's rear slot also benefits from a mine since it can deter a balloon popper ship when all other guns are too low.
If you are going to use mines seriously it is better to put them on gun slots that face forward or backward so that you can control range better. The emergency backup mine launcher on the pyra's #4 slot is rarely effective, and is often put there to ensure the AI doesn't mess with a gun when it should be repairing. The 5 mine junker is not a serious build but rather something high level crews take to have a good laugh with.
Also if you are pissed off at your ally for some reason, Mines are the only weapon that do friendly fire. As soon as Mr Mine deploys his balloon, he is nobody's friend.
Kouhei Sakurai:
--- Quote from: HamsterIV on October 20, 2014, 11:25:25 am ---Mines are a decent counter to close range attacks. Glass cannon ships like the Spire and Mobula benefit from bringing in mine launcher along with a sniper build. The galleon's rear slot also benefits from a mine since it can deter a balloon popper ship when all other guns are too low.
If you are going to use mines seriously it is better to put them on gun slots that face forward or backward so that you can control range better.
--- End quote ---
I was wondering how I could rely on one light gun to defend my sniping Spire... mine launcher sounds like a good plan. Why didn't I think of that? Also, I'm placing a mine launcher on the back of my Squid as well. It's not a sniper build but I guess it might be useful for defensive play, since it's a fragile ship.
--- Quote from: HamsterIV on October 20, 2014, 11:25:25 am ---Also if you are pissed off at your ally for some reason, Mines are the only weapon that do friendly fire.
--- End quote ---
Really??? I thought it would make sense to have friendly fire...
Replaceable:
When i run a Munker, I usually have either all mines.
Or i go for front flamer, bottom deck dual mine launchers. Top left- carronade. Top right- Gatling.
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