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Is Moonshine superior to Kerosene?

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Hoja Lateralus:
Moonshine grants stronger impulse, therefore can be used quickly to i.e. to avoid enemy bullets and when used cautiously it still can serve the same purpose as kerosene. I think that most experienced pilots use mostly moonshine.

HamsterIV:
I think Kerosine is better from long term burns, like running between two capture points on crazy king or trying to get back to a fight before your ally dies.

Moonshine is better for those short bursts as Disaster says. It is much better for ramming especially with the increased angular drag (stops you spinning after a ram).

The tools are situational. There will be situations where Kerosine is better and situations where moonshine is better. A good captain should plan on the situations they will encounter/create and bring the appropriate tool.

I normally bring kerosine since the utility of getting into or out of combat faster outweighs the benefit of extra ramming power, at least with my play style.

Melon McCrabernathy:
Although I am usually seen as a more aggressive pilot, who rams all the time whether its a good idea or a bad idea, I bring kerosene all the time. My reasoning for this is that although you get a greater speed boost from Moonshine, Kerosene's reduced damage to the engines allows you to have it on pretty much all the time, even during engagements. Moonshine on the other hand tends to destroy my engines more than I would like, resulting in even phoenix claw being able to destroy them.

However this may be just because I am unused to using Moonshine...who knows...

Replaceable:
As an engi, moonshine is pretty annoying except on Galleons. It might have been the captains were too sparse with their moonshine, but i find that it destroys the engines too fast for me to appreciate the speed boost. Like i have to drop everything and get to the engines, (meaning I might miss a chem etc.) Or I could quit being a baby, be quiet and mallet the engines. Who knows.

HamsterIV:
I some times bring moonshine on Sniper load-out Mobulas and Spires. After a Phoenix claw turn a touch of moonshine can be used to cancel out the turning momentum. Once the ship is stable I can leave the helm and take a gun without worrying the ship will veer off course when I am shooting.

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