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Heatsink: Good or Bad?
Sarabelle Marlowe:
Heh, I can vouch as far as Alistair's Squid policy. Thank goodness he painted the ship black; the stains would be awful.
As far as heatsink, often its a matter of ship and engi help as to if I take it. If I can trust the engineer with me then I don't take it. If they are still learning the ropes, or if its a big ship, or if I know they have fire on the other team I take it. More then once heatsink has saved my skin. When I am on the heavy flak, it reloads fast enough to put out fire stacks and helps me out if the enemy ship is closer then I like with the reduced arm time. And when the enemy is feeling cheeky and flies with a bunch of flame throwers, its nice to ensure you have something to shoot if the engi has a bit too much on their plates to chem spray.
All in all, I'd say its situational, but in my opinion, it's pretty handy.
Gambrill:
What if heatsink reduced stacks over time. as in 1 stack every 5 secs, with the immunity also. Obviously im not giving the exact ammount of time, it would help engies and gunners alike and make it more viable.
Indreams:
--- Quote from: Gambrill on February 23, 2015, 04:27:31 am ---What if heatsink reduced stacks over time. as in 1 stack every 5 secs, with the immunity also. Obviously im not giving the exact ammount of time, it would help engies and gunners alike and make it more viable.
--- End quote ---
I like how heatsink works right now, but...
this is a cool idea. What if heatsink simply reduced the chance of fire (by a good percentage), and just reduced stack over time? Shouldn't make much difference, but a neat little mechanic.
GeoRmr:
--- Quote from: Omniraptor on February 18, 2015, 06:10:26 pm ---I disagree about hwacha heatsink, you will have plenty of time to be flamed while the gun reloads and heatsink is useless.
--- End quote ---
Its a reasonable option to be preloaded into starboard hwacha of a meta-galleon if you're running a gunner. In situations where you have to tank and the other engineer goes to the hull you have no fire control on the lower deck, if the hwacha is disabled and you are being flamed it will overheat immediately before the gunner has a chance to empty the clip. Also, if you shoot a hwacha at them, their flamer will be destroyed so you won't have to worry about accumulating stacks during the reload.
Dementio:
However, the flamer can easily be rebuild during hwacha reload or be timed and rebuild after the second time the hwacha empties its clip. In my opinion though, the disable power of a heatsink hwacha very much outperformed by the disable power of a burst hwacha.
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