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Heatsink: Good or Bad?
Ultimate Pheer:
I generally try to take heatsink in pubs when the captain only has two ammo types they need me to take for the build to work effectively.
I may not end up using it in the match, but having it and not needing it is better than needing it and not having it.
Lieutenant Noir:
The only thing I want done with heatsink would be to decrease it's reload time, and lock you into using heatsink (it would reset the reload cooldown once you switched to another ammo type).
-That way a flamer burning out your guns would no longer happen because it would be easier for the gunner to time a heatsink, anticipating a flamer barrage
-On mines, it would be a quick emergency mid-range projectile
-And thus do more overall dps on the heavy carronade to free up more exotic ammo types, like incendiary or lochnagar :P
Alistair MacBain:
Heatsink giving permanent immunity sure is a thing but how would it become a midrange ammo oO.
It has muzzle speed decrease thus decreasing arming time and range thus making it a closerange ammo. And id rather not change that.
Lieutenant Noir:
Sorry, what I meant was that since heatsink decreases arming time by decreasing projectile speed,
on a mine launcher, you could launch it quicker with a reload speed decrease than with incendiary.
Those three check marks would be the results by a decrease in reload speed
Arturo Sanchez:
--- Quote from: Lieutenant Noir on January 04, 2015, 05:16:24 am ---Sorry, what I meant was that since heatsink decreases arming time by decreasing projectile speed,
on a mine launcher, you could launch it quicker with a reload speed decrease than with incendiary.
Those three check marks would be the results by a decrease in reload speed
--- End quote ---
you just seem to really like making stuff OP. Heatsink is not meant to be a near impossible to pierce fire shield. Like chemspray it is just temporary protection to fire setting.
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