Off-Topic > The Lounge
The Wall, take [2], Killstealer edition
Keon:
Keon mumbles "Hmmph, and here I thought Cheesy would be up in arms about the wall's death and work against it's killer. Hmmph."
Keon also yells at one of the engies to set their printer to print more printers because we need at least 10 printers per person.
(OOC is that 50% + 49% = 97% blinding light, or is that 1.5*47%= 70.5 % blinding light? I need to know exactly how much more blinded I'm going to be. Also are you using bricks from the Killstealer? I don't think he'd like that.)
Cheesy Crackers:
OOC(
--- Quote from: Keon on October 12, 2014, 11:20:13 pm ---
(OOC is that 50% + 49% = 97% blinding light, or is that 1.5*47%= 70.5 % blinding light? I need to know exactly how much more blinded I'm going to be. Also are you using bricks from the Killstealer? I don't think he'd like that. Yes. Yes I am, because bricks)
--- End quote ---
)
So I'll change some stuff from the first post
I grab Kerosene because Pilot is awesome, I then step out side, squint towards the faint hazy silhouette of the old Wall and immediately head to the hangar where I intend to find a Pyramidion and head to the old destroyed Wall so I can go scavenge all the old buildings / weapons and use them to destroy the players attacking the KillStealer.
I failed in my crazy defence mission last "The Wall", it shall not happen again!
- Grab Kerosene
- Go outside
- Head to hangar to prep a Pyramidion for launch (Or can I just start flying towards the destroyed Wall this turn?)
(OOC: That better Abby? :3)
redria:
I head over to the computer and research the kerosene bottle. What is the internal pressure? If it can release infinite kerosene, does it build up inside increasing the pressure, or does it just create more as it is used? Is the valve at the end directional? Can I adjust how open it is or is it just a binary open/not open?
Lots of research. I'll take a full turn to do it all.
RedRoach:
*pokes redria* resarch if destroyed kerosene is respawned
AbbyTheRat:
redria:
After going into the tent you used one of the computer to research the kero.
Kero, Provide Extra Power To All Engines. d10 to Accuracy and dodge, reduce defense by -2, last for d4 turns 1 Takes an action to use
Stats for your Kero, ID: Kero2. Owned by redria. It has 30/30 Hp, d10 defense, and for an odd reason for such an object, d4 Dodge.
It use is considered infinite however the pressure remains steady due to failsafe, only to add in as used to keep the pressure steady. Values at one end face straight out, with a tap. Other use of the Kero have not been considered by the GM because she's lazy, even with all her omnipresence and foresight but not limited. However, it's possible that the kero will explode if handled incorrectly with modifications to it use.
Tools do not respawn upon destruction, however new tools do spawn upon players respawn so they may switch class.
(OOC: End of Turn Later today. Woo)
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