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When the servers go down....
Indreams:
--- Quote from: SkyPirateCap on December 10, 2014, 09:23:30 pm ---
--- Quote from: sparklerfish on December 10, 2014, 04:15:26 pm ---Why is your youtube thing in this thread....?
--- End quote ---
This is so weird I didnt post that as you can see my post is below this one so I have no clue why this is here
--- End quote ---
lol. Sir, have my salute 8) 8) 8)
There was nothing incriminating in "Why is your youtube thing in the thread."
The fact that you denied it confirms that it was your youtube thing.
Btw, I didn't get to watch your youtube thing. Can I take a look at it?
Queso:
Alright alright. Back on topic gentleman. Mysterious link has been cleaned up. Nobody would just post a youtube link and then report it so it gets removed just for the hell of it :P
ShadedExalt:
I REALLY want Hydrogen blocks now...
Kamoba:
Since this is where most fellow Robocraft players seem to be it's where I'll drop this...
Although the guide is out-dated now.. (Pre-medi-gun) It's still a fun read and may come in handy for some!
The Art of Robowar:
http://steamcommunity.com/sharedfiles/filedetails/?id=312053407
As I learn more about guns I am working towards writing a similar for the world of Icarus, however there are some incredible guides existing for guns already!
Anyhow, I have started a Goldfish in Space Engineers, just working on getting the scale right and finding the time outside of life and other games :)
Ceas:
So, I put this Spire replica together while the Robocraft servers were down (building still works since it's all client-side). It's as accurate a model as I can make within the constraints of the game (it completely fills the given building space vertically), although there might be some small errors. Weapon placements are approximated; it's supposed to have a heavy flak, two Mercury field guns, and an Artemis launcher (represented by T8, T4, and T2 SMGs respectively). It actually flies too, as opposed to low altitude hovering (although it's far from being a good combat unit).
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