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Will Guns of Icarus Unity 5?

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Typhi:
Will Muse games make the switch to Unity 5 for Guns of Icarus? :) I think 64 bit would come in handy for the Adventure Mode :D

Keyvias:
We'll definitely keep upgrading as we can for the game.
We're moving into unity 4.3 with the next patch (I believe) as it is now stable and does not cause any issues in game.

Queso:
All the engineers want a 64 bit editor, so it's fairly likely. Nobody wants the editor crashing every time they want to test something. I have been through that experience. It is not fun.

Typhi:

--- Quote from: Queso on October 01, 2014, 02:44:02 pm ---All the engineers want a 64 bit editor, so it's fairly likely. Nobody wants the editor crashing every time they want to test something. I have been through that experience. It is not fun.

--- End quote ---

Exactly! Also it allows you to make even bigger maps, which might come in handy for the Adventure Mode. So why not make the switch now by the way? You see the people developing Rust (By Garry Newman, also known from Garry's Mod) already on Unity 5. You have a beautiful game (one of the better looking on Unity) I am sure you will get the privilege from Unity to make the switch early! :)

Watchmaker:
Unity 5 has not even been released yet, it's unlikely we'll switch before that.

But, yes, do want 64 bit.

EDIT: Though I should point out that the memory constraints of Unity have basically nothing to do with changing the size of our maps, that isn't what limits them.

EDIT 2: Also, Keyvias is a patch or two behind.  Guns 1.3.7 was released on Unity 4.3.3, Guns 1.3.8 will use Unity 4.5.4

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