Author Topic: Sunday Community Skirmish #23 (Signups for Sunday 12th October)  (Read 13923 times)

Offline Velvet

  • Member
  • Salutes: 45
    • [Gent]
    • 19 
    • 22
    • 41 
    • View Profile
Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« on: October 05, 2014, 05:25:04 pm »

There is a unique tradition practised by a mysterious sect of monks, its origins lost in the mists of time. Every Sunday, they would rise from their deep contemplation of the universe to duke it out in homemade airships across a variety of exotic locales. Largely forgotten for centuries, now that the airship is mainstream, the sect have gone public, encouraging any young men and women who will listen to participate in violent weekend air battles. At least it gets them off the streets.

This signup thread is for the Skirmish at 7pm UTC on Sunday 12th October (note that Britain is not currently on UTC) The event is normally streamed at Fourth Oracle's channel as well as Xemko's (Russian) stream. Other streamers are involved when possible/necessary. The details of all streams will be made clear on the day of the event.
The event follows the same 2v2 deathmatch, single elimination, best of 3 format that you should be used to. Teams should consist of 8 players - please only sign up if you are confident of your ability to turn up with a full team.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midnight (UTC) on Saturday the 11th October. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/)
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

A team can, on request, opt to have their matches delayed an hour, until 8PM UTC.

Time Limit Rules
Every match has a base time limit of 15 minutes. However each Bo3 has a "reserve" time of 10 minutes; if a match runs past 15 minutes it will draw on the reserve time for that Bo3. If a match passes 15 minutes and all reserve time has been expended, it will end immediately. Hopefully this will prevent the long matches that mess up our scheduling without the inflexibility of a flat reduction to the old time limit. We're open to tweaking the numbers or reverting to the old system if this doesn't work out.
If a match is left tied by this system the Bo3 will continue regardless. In the case of a tied Bo3, the result will be decided by scores, or failing that a coin toss.

Teams are allowed 5 minutes of lobby time after their game is scheduled to start. In a situation where a team do not make a fair attempt to be ready within this span it may be counted as a forfeit depending on whether the event is already running behind schedule.

Substitution/Disconnect Rules:
  • Nobody may play for more than one team on the same day.
  • The match referee is authorised to call pauses and allow substitutions midmatch at their own discretion. A guideline is about 2 pauses/substitutions per team per match. However if both teams are happy to have a pause or it otherwise seems appropriate in the circumstances the referee can allow as many pauses as necessary.
  • In the same way it is up to the referee to judge when a match restart is appropriate. Generally restarts should be avoided if kills have already been scored, however it is still an option in situations where lag/disconnects are severely affecting the progress and/or outcome of a match.
  • The timer may be reset or bonus time may be added in situations where time has been lost for reasons beyond the teams' control eg. disconnects or match restarts.

Communication Abuse:
Participants are asked not to use ingame chat in a way that may cause offence or is otherwise inappropriate. It is at the discretion of the match referee to ask players to stop using chat and if necessary penalise teams with a match forfeit for persistent inappropriate communication. The referee is also authorised to restart the match in a situation where an individual player is causing trouble and needs to be removed. As with any match restart, the referee's decision should be made taking into account the current situation. In the case of a restart the scores are not reset; the new and previous lobbies should have their scores added.

Newcomer Bias:
The bracket may be altered to ensure that particularly newer teams are not exposed to a first match against a massively more experienced team.

The usual reminder: Please only sign up if you are confident of your ability to produce a full team of 8 players.
(note you don't actually have to provide a roster to prove this. We'll take your word for it.)

As noted before, it may prove necessary to run matches offstream if the number of participants exceeds what available streamers can handle.

Offline Skrimskraw

  • Member
  • Salutes: 160
    • [GwTh]
    • 21 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #1 on: October 05, 2014, 05:28:01 pm »
It has been discussed between me and velvet that we are willing to implement a new comers bias.
This means that new teams will not face off vs more experienced teams in the first round if possible.
We are not going to change the random seeding for now, but we will be putting new teams vs new teams if that is possible. We hope that everyone will agree with this change.

Offline VVhite Angel

  • Member
  • Salutes: 11
    • [Flib]
    • 13 
    • 20
    • 19 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #2 on: October 08, 2014, 05:22:43 pm »
"Les Flibustiers d'Icarus" sign up this week.

Offline Mean Machine

  • Member
  • Salutes: 31
    • [T.Pr]
    • 32 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #3 on: October 09, 2014, 05:56:16 pm »
The Tea-Timers
Contact: Swiftpaw

Offline Replaceable

  • Member
  • Salutes: 84
    • [Rydr]
    • 19 
    • 45
    • 24 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #4 on: October 10, 2014, 02:50:23 pm »
Cake signing up.
Contact is Replaceable, other cakes can redirect if need be.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Offline DJ Logicalia

  • Member
  • Salutes: 191
    • [♫]
    • 35 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #5 on: October 11, 2014, 12:30:17 am »
The not so legendary combination of The Bards and Star Bubble Epidemic, StarBard, is signing up!


STARBARD!    To boldy go where some people have gone before, but we kinda wanted to see it to

Offline DJ Logicalia

  • Member
  • Salutes: 191
    • [♫]
    • 35 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #6 on: October 11, 2014, 01:47:14 am »
*Edit to the StarBard submission, cause I'm a fool who doesn't remember things like "Contact Info", and it's also too, not to. I'm so bad at life*

Contact Logicalia on Steam or DJ Logicalia in game

Offline LazyPandas

  • Member
  • Salutes: 16
    • [SPQR]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #7 on: October 11, 2014, 03:38:21 am »
AY YOOOOO I AM FAIRLY DRUNK BUT ITS OK WE GOT THIS. PRAETORIANS ARE TOTALLY SIGNING UP. WILL I CONTACT? perhaps. anyway lets do this. I love you guys :D

Offline LazyPandas

  • Member
  • Salutes: 16
    • [SPQR]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #8 on: October 11, 2014, 03:40:41 am »
APARENTLY BLUE AND PIG WANT TO SIGN UP CENTURIONS TOO. CENTURIONS SIGN UP LETS DO THIS

Offline LazyPandas

  • Member
  • Salutes: 16
    • [SPQR]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #9 on: October 11, 2014, 04:14:27 am »
jube jube please dont beat me D:

Offline Deltajugg

  • Member
  • Salutes: 16
    • [Rydr]
    • 28 
    • 45
    • 25 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #10 on: October 11, 2014, 07:34:41 am »
Ryders signing up!

Offline Ightrril

  • CA Mod
  • Salutes: 28
    • [C¤P]
    • 45 
    • 45
    • 45 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #11 on: October 11, 2014, 07:15:20 pm »
And now, signing up the terrifying mine combination of
kTen and Clan Clan
we have the team who are (probably unless the decision is changed at a later date) known as

kClan (possibly said ten times depending on the situation)


Offline Velvet

  • Member
  • Salutes: 45
    • [Gent]
    • 19 
    • 22
    • 41 
    • View Profile
Re: Sunday Community Skirmish #23 (Signups for Sunday 12th October)
« Reply #12 on: October 12, 2014, 11:38:30 am »
The Tea-Timers unfortunately had to drop out as they cannot field a team.

bracket http://goiocommunity.challonge.com/sundayskirmish23
map rolls http://pastebin.com/ehTMQQqJ

Today's streams:
Fourth Oracle: http://http://www.twitch.tv/fourthoracle (Matches A, D and F)
Thomas: http://www.twitch.tv/colosseumstreaming (Matches B and E)
Xemko: http://www.twitch.tv/xemkos (Russian; Primary stream for Match C and will run an additional stream for following matches)