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Academy
JinxedHatesYou:
This is not exactly what I have in mind and I do believe that Academy being a clan will aid it in it's task.
Let me ellaborate.
First of all, clan bring the feeling of unity and order, which is essential in a process. More than that, in perfect situation it is expected that any student will be able to just ask question in clan chat and receive a detailed answer from fellow students or instructors.
Clan dedicated to training purposes is usually taken more seriously than some dude with yellow name yelling "Come join the practice match" as well.
Second of all, I do not want just to teach them. I want to set a certain standart, recognised and respected in community.
All and every player will be able to join the Academy and receive training, if he is willing to, but to actually graduate from Academy it will take a certain knowledge of your respective field (engineering, piloting, gunnery).
I am not talking about basic training here, providing the knowledge that "mortair should shoot when armor is down". I am talking about training like "Gatling gun deals shattering damage, which is devistating to components and armor, while mortair is dealing the explosive damage which is good only for hull when it's armor is down."
It is my vision that some day in the future there will be a long list of Academy Graduates posted on forums.
A list of people who are guaranteed to know almost everything about the game. And clan leaders of various kinds will browse this list from time to time when they feel the need for new recruits.
Regarding the recruitment process.
I see it happening in AJSA-like way for a first time. Where some guy like Church Shepard barges in game, announces who he represents and why and then offers to join this organisation.
In ideal world, if we actually manage to set the standart I was talking about above, the Academy will be recognised by Community up to the point when clan leaders send their new recruits to us, in order to receive the training before joing them.
As well as (in ideal world yet again) it is expected that players will seek their way to join the Academy, since it should help them in future with joining another clan.
Zincathion:
As be mentioned, I find that th' biggest problem wit' this 'ere idea be that new players think this 'ere be jus' CoD on an balloon. Which, thankfully, it be nothin' o' th' sort. I have met a few novices, n' trained 'em. Now they be darn jolly pilots n' crew. Saddly though, most don't want t' take th' time t' learn th' game. They want t' hop in n' go. That be sayin', I'd be willin' t' lend ye me ship in this 'ere. We be swabbin' 'em jim lads into shape right clipper.
Hoja Lateralus:
First what we can do is make the community-made guides (quasi)official. For instance when somebody asks me why you shouldn't put charged into a gatling I say him that it's just not effective and he can find out why in Wundalz's "Muse in Arms" guide.
Also I thought that maybe we should create a Teacher status for player - something between regular player and a CA - he could join low lvl matches but only as spectator and he could teach the youngsters.
I think the Academy is great but utopian idea.
JinxedHatesYou:
Agreed, idea is utopian indeed at this current state.
Currently, I fail to see the negative sides of it or any serious problems with it, but the probability that some players are willing to just hop in game and shoot stuff.
This is a reason why this discussion was brought here, instead of founding the Academy right away.
However, I disagree with you on part regarding the guides.
We have a whole section on forum dedicated to it and yet it appears to be not quite effective.
Besides, human interaction is a key in education. Information is much better perceived from the teacher of flesh and blood rather than from a wall of text.
macmacnick:
There are players with the 'teacher' permissions, who are not CAs.
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