Info > Feedback and Suggestions

Eliminate AI Gunners

<< < (5/5)

DMaximus:
I'm not sure if this is true anymore, but a while back there was a tournament where it was just a pilot and three AI on each side. Squash, the winner, had this to say about the AI's ammo type behavior:


--- Quote from: Squash on July 06, 2013, 07:08:34 pm ---Good question, what I realised halfway through the tournament is AI have ammo types just like human crew, AI engineers seem to have burst, and AI gunners have 3, I can't remember which but I know one of them is heavy. But they'll only use that ammo if you preload it for them, so the key was loading heavy clip on the gattling and keeping the gunner on it.

--- End quote ---

I think this may have been before the changes to reloading, so it's probably changed since then.

Navigation

[0] Message Index

[*] Previous page

Go to full version