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ammo types and making the gunner viable
Squash:
Ammo that prevents guns from shooting? Isn't the same effect achieved by destroying enemy guns? How would that be better than a shatter weapon? Also, making it harder for ships to steer, isn't that the same as destroying a turning engine?
The only thing I think would save the gunner class is making lesmok and heavy clip gunner exclusive, then every ship will have at least one gunner.
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