Main > Q&A
When turning the ship, which one is faster?
Mattilald Anguisad:
--- Quote from: Goldenglade on August 29, 2014, 08:24:20 am --- It's a basic principle but cycling the engines from forward to back actually does make you turn faster....
--- End quote ---
Not faster but tighter turn, witch in many maps is more important.
Goldenglade:
Isn't that what we're arguing the tighter turn?
Cheesy Crackers:
(Oh look another cheese person :P )
But yeah, pretty much what the others said.
It's faster to turn while staying still but if the enemy is coming towards you reversing and turning will get your arcs on them faster and keep you closer.
In my opinion you can look at the maths and calculations but when there are hwachas exploding everywhere and people screaming on the mic you'll probably just follow your instincts :P
CheeseAlmighty:
--- Quote from: Cheesy Crackers on August 31, 2014, 02:37:39 am ---(Oh look another cheese person :P)
--- End quote ---
(Cheese is love, cheese is life, hai! :P)
Well then,it's settled:You reverse the engines to keep enemy in the arc, dependent on the situation of course (since a maneuver can get you on their tail).
Hmm, should we keep discussing the raw turning rate then? I feel like we don't need to, but who doesn't love some trivia. :3 Otherwise, let's wrap the thread and lock it :3
Richard LeMoon:
Only if you are trying to keep an approaching ship in arc. If you want to take a quick corner in the city, you go full throttle forward, cut the engines as you are about to hit the corner, and crank the helm while continuing to drift. Once clear and facing the direction you want to go, full throttle again.
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